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Boss Fight Studio Vitruvian HACKS Celestial Medusa

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As I mentioned in the Celestial Perseus review, I’ve had a hard time rationalizing how these figures fit into the HACKS line, though I totally love how they wrote the existence of these constellations into some potential future intergalactic piece of the HACKS toyline universe.


While the Perseus constellation references the severed head of Medusa clutched in his hand, Boss Fight Studio elected to tie Medusa to the “Hydra” constellation, an interesting way to have this celestial combat remain on more equal footing.


Medusa is essentially the same figure as she was in her carded form, only with the standard Gorgon breastplate and gauntlets rather than her shoulder armor, top, and hip armor.  I think it’s a cool choice and feels a bit more solid and cohesive than it might have if they’d tried to use those smaller pieces.


Like Perseus, the real highlight of this figure is the various layers of transparent grays that makes the figure almost look like she is built from outer space itself, a fascinating and gorgeous combination of colors and deco that is really pretty remarkable.  Even with the somewhat softer plastic that comes with the transparency, the figure retains her solid build and a fully functional tail, and she looks pretty spectacular with the complex pattern of glowing stars spread throughout her paint deco.



Medusa only comes with her sword and the shield, patterned with the Hydra constellation, colored in the same great way that the rest of the figure is as well as the breastplate armor and gauntlets that she’s equipped with.


Like Perseus, I’m not sure exactly where Medusa fits in the storyline, but I do love how the package description ties these constellations to some galactic battle that takes place after the Gorgon War.  It obviously leads one to believe that there is much more to this HACKS world than Greek Mythology and that some of these characters may carry forward into future adventures.  Pretty awesome stuff to consider, and I’m looking forward to seeing where things go from here.

Celestial Medusa
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  • Sculpt
  • Articulation
  • Paint Deco
  • Accessories


An intriguing concept and executed extremely well, this Celestial version of Medusa manages to retain all of the fun sculpt and articulation of the standard release, but build in this great astrophysical twist. Somehow Boss Fight Studio is tying these constellations into their ongoing mythology, which is great, though I’m still not sure precisely how this character will get used in the story line going forward.


Boss Fight Studio Vitruvian HACKS Precurse Medusa

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Pre-Order now at BossFightShop!

Considering the showcase of the Vitruvian HACKS Kickstarter was Medusa in her vicious snake-like Gorgon form, I wasn’t quite sure where a pre-curse version of Medusa would fit in.  Offered an exclusive to (as well as included with the All In Kickstarter) this pre-curse Medusa showed the young Gorgon as a green skinned woman before being transformed into her hideous snake form.  Considering how awesome the snake Medusa looked, I wasn’t sure what to do with this version, but one thing is clear, I need to find some kind of way to work her into this universe.


Like her younger sister Eurayle, this pre-curse version of Medusa is an exceedingly solidly built figure.  In fact, Pre-Curse Medusa essentially is a repainted version of young Eurayle, and if I’m not mistaken, even shares her head, only with the snake Medusa’s more fearsome hairpiece.


Articulation and sculpting is spectacular, using the female buck with the two piece uniform that Eurayle wore, looking really great and allowing for flawless range of motion.  The way the joints feel when they move is terrific, and I find myself trying to find a way to introduce this more human version of the sinister Gorgon.


Medusa’s green skin is executed very well, a softer, somewhat warm shade of that green which makes the figure look vibrant and differentiates her nicely from Eurayle.  I do find it curious that all three Gorgon sisters have different skin tones, and I’m not sure if those were design choices or dictated by the mythology itself.  That’s something I may have to look into.  I do like the idea that even before the curse Medusa had green skin, though even with that strange hue on her flesh, she certainly looks more human and more beautiful than her post-curse version.  From snake head to toe, this version of Medusa is terrific, another excellent rendition of this figure, one of the best of the HACKS line.



Medusa isn’t loaded down with accessories, but she comes with some neat ones.  Like the post-curse version, she has the snake skeleton whip and dagger, as well as the very cool snake-themed gauntlets which help break up her skin a bit.  Her clothes are darker color rather than the light colors of her sister, and the silver trim is bright and nice.


Pre-Curse Medusa is another pleasant surprise in a long line of them from the Vitruvian HACKS line, which is quickly reaching elite status with the number of exciting figures available in their debut offering with the massive 50 figure Kickstarter they’re in the midst of shipping out.  Many figures are simply terrific, and PreCurse Medusa is definitely one of them.

Precurse Medusa
  • Character
  • Sculpt
  • Articulation
  • Paint Deco
  • Accessories


I love the Gorgons so much, the mere idea of finding a way to use Precurse Medusa seemed like a losing proposition… then I got her in hand. She is just as much fun as her younger sister Eurayle, plus has the fantastic green paint scheme with darker secondaries. She’s fantastic. I love the different head sculpt, though I do wish she maybe came with some more intriguing accessories. As it is, this is a heck of a figure.

How to lengthen Medusa’s Tail – A Vitruvian HACKS tutorial

If you’ve hung around the Facebook groups dedicated to Boss Fight Studio and Vitruvian HACKS, you’ve likely seen some folks customizing their Medusas to lengthen her tail.  The process is actually a lot simpler than I originally thought, and I whipped up a YouTube tutorial to check out the process, with thanks to Chris from The Full Force podcast!

Essentially, the most key component is that each of the tail segments are helpfully numbered (1 is the long lower body, 8 is the tip of the tail, and all other numbers fall between, in order).

Thanks to Brian and Randall over at the Boss Fighters group, the best order of the tail enhancement appears to be as follows: 1-2,3-2,3-4,5-4,5-6,7-6,7-8.

If you’re still confused, check out the YouTube video embedded below…it’s less than 10 minutes and will make life easy!