by generalsjoes | Jun 16, 2014 | 12" Scale, G.I. Joe, Sideshow
The Year of the Snake has provided some of the best G.I. Joe Sideshow product we have seen to date, which is why it’s such a shame that G.I. Joe’s obscurity from retail has now extended to Sideshow Collectibles 12″ offerings. At least for the next six months.
Sideshow Collectibles has announced that they will have no new G.I. Joe related news at SDCC this year, which means nothing of note until 2015 at the earliest. As someone who just bought Major Bludd and is slated to get Destro in the mail on Wednesday, I’m disappointed by the news, but not necessarily surprised.
A quick perusal on the G.I. Joe section at SideshowToy.com will show you that many of their offerings are still in stock, and most of those offerings have been there for a while. So, stay tuned, perhaps something cool will be coming next year, but for now, anyway, the disappearance of G.I. Joe at the 12″ scale has been extended to all formats. Sound taps now.
Thanks to YT24 on Twitter for the heads up.

by generalsjoes | Jun 15, 2014 | Dio-Stories, G.I. Joe
The battle intensifies as G.I. Joe brings the “thunder” to Cobra’s doorstep! The latest episode of Darkness Falls is now online in the Darkness Falls section, or linked directly below!

by generalsjoes | Jun 14, 2014 | Boss Fight Studio
As I currently write this, the Virtuvian H.A.C.K.S. Kickstarter campaign sits at about $116,000 and is reaching towards the next stretch goal at $120,000. Once that next stretch goal is unlocked, hungry toy fans will get the Underworld Warrior and Sthenos (Medusa’s sister) unlocked!
I’ve mentioned both of these characters before, but as I was taking a close up look at Sthenos today, I noticed something quite interesting.
If you check the image out below, on the left you’ll see some concept art for an unused “Pythona” action figure, art by Ron Rudat. On the right, you’ll see the input art for Sthenos.
I gotta say that’s pretty awesome. It looks like (intentional or not) this Pythona art is reflected in a couple of cool ways with Sthenos. And of course, Sthenos has that amazing Cobra-themed command staff. Some real fun stuff in this one, even if you’re not a mythology fan. A little something for everyone.
So, think about supporting the Vitruvian H.A.C.K.S. Kickstarter campaign. We’ll have to see what other Easter Eggs are hanging out there for us!
by generalsjoes | Jun 13, 2014 | G.I. Joe, G.I. Joe Collectors Club
If you’re like me and were a bit disappointed about the Concept Case Hit & Run, the G.I. Joe Collectors Club is taking feedback in regards to a possible deco change!
You have to be a G.I. Joe Collectors Club member to vote, but if you are, consider going to the Collectors Club forums and sharing your thoughts.
Hit up GIJoeClub.com and let them know whether you prefer the concept case version or the Club mock up.

by generalsjoes | Jun 13, 2014 | G.I. Joe, G.I. Joe Collectors Club
If you were in the audience during the reveal for FSS 3.0 at JoeCon this year, you may have heard a high-pitched girly screech when they showed the entry for Hit & Run up on the slideshow.
Yeah, that was me. I’m not ashamed.
Today, the Collectors Club revealed a digital mock up for the Hit & Run figure, and… yeah, I don’t know.
I thought everyone had pretty much agreed that the concept case Hit & Run was the definitive version of the character and the version that the fans latched onto. Obviously I latched onto it. When the Collectors Club released the Night Force version for the Convention two years ago, I was disappointed, but figured maybe a concept case version was down the road. When the GIJCC showed the Concept Case version as a specific example during the presentation, I thought that time had come. I was excited to say the least.
Today, the Collectors Club revealed their mock up… and I can’t help but come away underwhelmed.

Obviously the most glaring ommission is the green skin. I’m not sure why that was left off, as I would think it wouldn’t require an extra paint application if the plastic was just produced in that green color. Even if it did require another paint application, the green skin is pretty much Hit & Run’s defining characteristic. That seems like a weird thing to leave absent. I actually find myself a little more upset about the parts recipe. I was thinking maybe the Club would switch up the parts a bit and actually give us what the Concept Case did… namely the Firefly torso and different upper legs. I know that’s a small issue, but those elements are part of what made the concept case version so excellent.
So instead we’re left with a repaint of the Night Force version, again without the green skin. I’m sure there are reasons why this decision was made, I hope to find out what they are. No matter the reasons for it, though, the end result is the crown jewel of FSS 3.0 in my mind has left me with a bitter taste in my mouth. Perhaps others will make up for it.
Keep watching GIJoeClub.com!