Here in 2016 copyright trickery with character names is a common occurrence, though one that Hasbro usually resolves with a “SGT”, “CAPT”, or “AUTOBOT” precursor. Or they just throw the code name in quotes within the character’s file name. Back in 1990, though, characters with similar names (or the same name as the case may be) seemed pretty strange. That was definitely the case with me when Sky Patrol debuted and my favorite figure in the subteam happened to share a codename with a pretty familiar character from 1983.
But this clearly wasn’t Franklin Talltree.
Poor Franklin seems to be in the midst of these kinds of weird naming issues. First, this Sky Patrol name steal, then, with the 2016 convention set, a new “Air Raid” comes along, which stole the name from the previous Rise of Cobra “Air Raid” who happened to be named…
Franklin Talltree.
Talk about an identity crisis.
Anyway. For this modern update to the venerable Sgt. Six (as I called him in my own little G.I. Joe stories) we get a pretty spectacular looking combination of really interesting parts. A brand new head sculpt tops the figure, though as what will be a running complaint throughout, I would have thought a removable helmet could have been squeezed in here somewhere. Evident from the first glance at the head (and a fact that the Collectors Club
even backed up) they designed this head with some future use cases in mind (namely Scoop) but honestly, I would have appreciated it far more if they could have worked out the helmet actually coming off.
Beyond that minor complaint, this figure hits all the right notes. Retaliation Firefly’s torso, 25th Anniversary Lift Ticket’s arms, and Shock Trooper’s legs all form a very nice base for the figure, looking unique and interesting. Several different textures are used, but blend nicely, looking reminiscent of the vintage version, but with plenty of modern twists. Articulation is excellent, and the look of the figure is, well…among the best of this year’s Convention set, to be sure.
Airborne’s paint scheme is pretty spectacular as well. With very tightly applied urban camouflage, he has the same spirit of the 1990 version, but applied to the figure in a much cleaner, more modern way, giving us an update to Airborne that is terrific all around. His colors are immediately evocative of the previous version of the figure, but far from repetitive.
Accessories
The Collectors Club, for whatever reason, split the Sky Patrol figures so three of them come with jet packs and three of them do not. Airborne is one of the latter, coming with a military backpack instead of the cooler looking jetpack, but still nicely equipped. He also has an assault rifle, knife, satchel (totally not a man purse) and the shoulder harness comes off as well.
Airborne is very nice. Great parts combinations, a nice looking new head sculpt, and immaculately developed camouflage all come together to form a great update to the classic Sky Patrol character. Great start to this thing.
Check out the video review for the Sky Patrol half of the boxed set below!
Sky Patrol Airborne
Character
Sculpt
Articulation
Paint Deco
Accessories
4
Summary
With a unique combination of parts and fantastic new urban camouflage deco, Sky Patrol Airborne is an excellent entry into the G.I. Joe Collectors Club’s long and illustrious group of Convention exclusive figures. While I wish he had a jetpack and his helmet was removable, the figure is still an excellent one with a unique look and full of personality.
Pre-Order the Blanks at BossFightShop – Either Female or Male!
Not one to sit on their haunches, the folks at Boss Fight Studio have been following up their initial Kickstarter release with a pretty steady stream of great new product. High on the list of that product are some great new colors of Blanks, including Cloud White!
The Cloud White Blank is a vibrant and excellent shade of white, another example of the subtle color expertise from the Boss Fight crew.
Both blanks (the male and female) come with the same heads, hands, and feet as the previous iterations, and what’s really cool about the white color is the sense of it being a “template” for customizers. While the other blanks are appealing in their own way using their default colors, the white blank gives a real sense of an empty page or a blank slate that can be used to do whatever you might want. It’s a really cool look.
Along with that, the figure looks fantastic with Bone White accessories, looking almost spectral, and also counter-balances beautifully with black, red, or hell, pretty much any other color imaginable. White really does go with anything.
I was one of those people who was excited for the character figures, but grabbed all the Blanks mostly because they were part of the bargain. Little did I know just how infatuated I would be with the Blanks on their own and how much fun would be provided simply with the part swap nature of the featureless figures and awesome accessories.
For those of you who do not have the Cloud White Blank yet, GRAB IT… it’s an awesome template offering a wealth of great opportunities for customs and part swaps. Plus it’s brand new and in the Boss Fight Shop right now.
Each blank also comes with three heads, three sets of feet (boots, bare, and sandals), two sets of hands (one jointed forward/back, one jointed side-to-side) and the footpeg to help them stand. I could actually see someone producing a full line of just blanks, the fact that Vitruvian HACKS offers them as compliments to a full blown universe and toyline is absolutely amazing.
It’s pretty astounding how well even the most basic of white Blank figures compliments the various accessory pack colors. Bone White accessories can create ivory statues, and the generic light color really works off of the other accessory packs nicely.
Is this real life? Only two weeks ago I got done posting my review for Billy, a figure G.I. Joe fans had been waiting for for nearly thirty years. Now here we are taking a look at Pythona, Cobra La’s notorious infiltrator and assassin, a character who made her debut in 1987 and just barely received treatment in plastic form.
My history with Pythona is a weird one. While I actually enjoy the 1987 G.I. Joe animated movie more than most other people I know, at the time of its original airing, I absolutely hated Pythona. I still remember watching cartoons after school as I always did, when an advertisement for G.I. Joe: The Movie came on. Completely out of the blue, not something I knew was coming at all (back in those innocent pre-Internet days) and I was immediately enraptured. I’d already seen Transformers: The Movie and was still living off that high, and my mind went crazy with all the possible angles they could take in a G.I. Joe movie with the same production values.
The opening sequence blew my 13 year old mind, and afterwards, the entire infiltration scene with the Terror Drome was absolutely amazing. A dark cloaked figure tearing through the COBRA ranks, burning dudes with acid, tearing open walls with nasty claws and being just a general bad ass. Again, my mind went crazy considering who this could possibly be and what awesome character was doing all of this cool stuff.
When it was revealed to be Pythona, my initial reaction was pretty much… “who?” Here we had COBRA the most nefarious terrorist organization in the world essentially decimated by one person, and it was someone I’d never heard of and someone I couldn’t own as an action figure. Back then, and still to this day, my love for G.I. Joe and many toy brands is tightly focused on how the surrounding mythology supports the characters, and here was someone who had zero action figures I could play with to live out these incredible adventures happening on screen. It kinda made me mad.
My opinion softened over the years, and I’ve grown to really appreciate Cobra La and Pythona, and she became a figure that I really and truly wanted almost above all others. Her and Billy pretty much stood atop a drastically shrinking mountain of G.I. Joe and Cobra characters who never got action figures, and now within the span of a month, both of those check boxes have been checked.
I’ve said many times throughout the years that I didn’t think the Club would ever do Pythona simply because they wouldn’t be able to do her “right”. The texture of her costume would require significant new tooling and would be prohibitively expensive, but thankfully last year I was proven wrong when the Club announced that she would be the 2016 incentive figure. Now, when I heard they would be mostly mimicking the pattern of her uniform with paint, I was pretty dubious as to how well it would work. I’ve seen plenty of customizers try that over the years (myself included) with iffy results.
Holy crap was I proven wrong.
Now, the Club did invest in new tooling here, going with a new head sculpt, new hands, and what looks like a possible new upper torso for Pythona, but they went with paint for all the shaped circles and ridges in the uniform and it works spectacularly well.
Pythona herself is a mixture of existing parts for the legs and arms, with the Reactive Armor Scarlett lower torso, but the new upper torso, new head, and new hands go an incredibly way towards making her a very unique and deserved update to the missing Cobra La member. Her head is a gorgeous sculpt and features a removable ponytail so you can tuck the cloak’s hood up over her head, a little touch that is really awesome. The ponytail does have a tendency to fall out of her head, but the look of the figure is terrific, and that feature is a welcome one.
Her slim build and impressive articulation allow for all sorts of great poses and movements, allowing us to put her in all sorts of great “infiltration” positions. The newly sculpted hands are terrific, too, and while she can’t really hold anything, the trade off of those long fingers and fingernails is well worth it.
I’m happy to say her paint applications are nearly perfect as well, with dozens of those shaped circles all throughout the paint of her body, very closely matching the color pallet of the animated model and managing to look extremely realistic, even though the mold of the figure isn’t textured to match. Color changes are subtle throughout and excellently applied, really bringing the figure to life nicely. I can’t think of too many complaints at all when looking at the figure’s build, paint, and articulation.
Accessories
I will admit there isn’t much here as far as accessories go, though I suppose Pythona doesn’t need much. She comes with a great cloak, which may be a newly developed soft good, and it works nicely, fitting over the figure, with the hood coming up tightly around the head (once the ponytail is removed). It adds some great aesthetic to the figure and in some ways I’m really glad Pythona was made now instead of 1987, because I seriously doubt the same effect could have been maintained back then.
She also comes with a foot stand and the same tentacle accessory that Nemesis Immortal came with several years ago. It somewhat replicates one of her nasty hand-held weapons, so it seems like an okay choice.
I had my doubts that we’d ever see Pythona as an action figure, and even if we did see her, I suspected the end result would be less than ideal. I was proven 100% wrong on both counts, and I’m exceedingly pleased with this figure, and am now firmly in the “Modern Era Cobra La please” camp. Like with Pythona, I can’t really think of any way Golobulus or the Royal Guard could be done without some significant new tooling, but maybe, like Pythona, the Collectors Club will find a way to surprise me. Considering the news from JoeCon that their relationship with Hasbro has been extended until at least 2018, that would be a terrific capper to their illustrious convention career.
Video Review
Pythona
Character
Sculpt
Articulation
Paint Deco
Accessories
4.5
Summary
I never thought we’d get a Pythona figure, and certainly never thought we’d get a GREAT Pythona figure but I’m happy to report that the G.I. Joe Collectors Club has proven me wrong on both counts. This version of the missing Cobra La warrior is a spectacular release with lots of great play value and will work well in displays alongside other modern era figures as well. Great work!
Like the Black Vulture, the COBRA Flying Scorpion was based off a Brazil only Sky Patrol release, and like the Vulture, it’s a match that seems to work only too well. While the name “Flying Scorpion” doesn’t necessarily mix with Air Devils the way the Vultures work together, the color scheme here is a surprisingly effective match for the Air Commandos that he leads.
Just like the original figure did, this version of the Flying Scorpion re-uses Cesspool’s head, only this time it’s the modern Club version, which continues to be terrific even a couple of years later. The red shirt is a great match for the Air Devil troopers, as is the silver webgear for those silver pouches. While the gray pants don’t match precisely, they are covered with enough black pouches and trim to darken the overall colors and
blend him in with his fellow air soldiers.
One item of note is that his torso looks to be from the 30th Anniversary Lifeline, though in order for the COBRA Officer webgear to fit on it, the extraneous holsters and such have been removed, leaving small cavities in the torso. With the webgear on, these are not even visible, but if you plan on taking the webgear off, that’s something you should be aware of. Beyond the Lifeline torso and Cesspool head, the figure is Retaliation Ultimate
Duke, which are some really nicely sculpted parts and fairly well articulated. I continue to struggle somewhat with the rocker ankles on these legs, and it can be very difficult to get them in the poses you want, but they do look pretty darn nice.
The figure itself comes together really well with the sculpting and paint deco, looking like a great update to the original and also meshing nicely with the other Air Devils.
Accessories
The COBRA Flying Scorpion comes with the awesome jetpack just like Black Vulture, only his is colored to match him, and has the unique Air Devil themed COBRA logos. The removable COBRA Officer webgear works surprisingly well for the Recoil torso and covers up those pesky holes in his torso nicely, also contrasting well with the red. He comes with the great pistol that slides into the leg holster and Sci-Fi’s helmet which works well to match the Cesspool helmet of old. Finishing off the accessories is a simple AK-47.
Flying Scorpion is terrific. The Cesspool head is magnificent and in the different skin tone looks like a completely different character. The parts combination works flawlessly and the accessories are exceptionally well chosen. The pair of former Brazil exclusives both hit the ball way out of their respective parks and I couldn’t be happier with these two updates.
To check out a video review of the COBRA ADDERS half of the Convention set, watch below!
Cobra Flying Scorpion
Character
Sculpt
Articulation
Paint Deco
Accessories
4.5
Summary
Just like the Black Vulture, this feels like a match made in heaven. A character pulled from the Brazilian exclusives line, fantastic modern parts and a great color scheme, which even blends this character logically with the Air Devils he leads. Terrific accessories, and just a high quality, well put together JoeCon figure.
This feels like it should be a momentous occasion, and in truth it is. As rumors swirl around us about what the future holds for G.I. Joe, and as the years have marched on, that long list of figures that needed to be done slowly dwindles.
In the early 2000’s we finally got our Oktober Guard (then again from the Club a handful of years ago). Several years later, again courtesy of the Collectors Club, we got our Dr. Venom. Another couple of years after that, Kwinn finally appeared in the Retaliation line of all places. Now this year the Club hands us both Pythona and Billy, all while standing on the precipice of their own final surge with the Hasbro license. Something about it seems almost poetic.
Ever since his first appearance in G.I. Joe #10, curiosity has surrounded the character of Billy. Though we didn’t find out he was COBRA Commander’s son until Destro pointed it out in issue #38 (I believe…). Shortly thereafter, Billy was taken in by Storm Shadow shortly before being caught in a rocket attack and gravely wounded. He managed to escape with a lost eye and leg and rejoined Storm Shadow, becoming immersed in the Arashikage culture and greatly evolving his ninja prowess. Devil’s Due took the ball and ran with it where Billy was concerned, bringing him on to act as a foil between Snake Eyes and Storm Shadow, and that’s where this version of Billy comes in.
I’m really happy that the Collectors Club elected to go with this more combat ready version of COBRA Commander’s son rather than a boy scout or another iteration of the ’84 Storm Shadow. This is how he appeared in the Devil’s Due comic, and this is really where his training came to play, in my mind. His appearances in this guise in Devil’s Due were some highlights of that run, and I’ll remember that Mike Zeck penciled 21st issue very fondly.
The Club made some interesting choices with this figure. His head is a new sculpt, because it pretty much had to be, though doesn’t appear to be Boss Fight’s work. Most of the figure is based off the Rise of COBRA Snake Eyes, which is okay, I suppose, and that figure actually ends up being sculpted a bit smaller than more modern figures, so it makes sense for a younger operative. I will say the arms and torso don’t blend together especially well, and the shoulders look very “ball” like compared to some smoother flowing parts.
Speaking of his arms they’re the short sleeves that we saw with many figures throughout the Retaliation era, I believe, rounding off the t-shirt look. Colors here are very straight forward, with a simple black for the t-shirt and olive drab for the pants. They are plain colors, but match the comic look, so I can’t complain too heavily. Overall, it’s an effective design that is relatively comic accurate and blends nicely with other PoC era figures as well.
Accessories
They didn’t load Billy up with too much gear, giving him a submachine gun, sword, grappling hook, and the same sheath/strap that the original Snake Eyes had, which holds his sword (though just barely). Billy doesn’t need a whole lot of gear, and the weapons he comes with here do make some kind of sense.
Fans have been waiting for Billy for a very long time, and I’m glad that the Collectors Club was able to get this figure out to folks before losing their relationship with Hasbro. As I said above, it seems almost poetic that as the Club is forced to halt this product, they’re checking off a bunch of desires that the fans have been asking for. It makes me pretty excited to see what might be planned for the real last hurrah of FSS 5.0.
Check out the video review here:
FSS 4.0 Billy
Character
Sculpt
Articulation
Paint Deco
Accessories
4
Summary
While not a perfect figure, the combination a newly sculpted head and decently chosen parts to form a more diminutive figure results in a nice version of Cobra Commander’s son that should fit well into anyone’s collection. Yes, overall the figure doesn’t really “wow” me, but it’s a very solid figure of a character in very high demand that the Club executed relatively well. It’s the version of the character I wanted, it has some really great articulation, and I find myself with few overall complaints.
For me, in a way, the G.I. Joe Collectors Club Figure Subscription Service has felt like my home away from home and a place that dovetailed really nicely with my own little view on the G.I. Joe universe. Over the past two runs of the FSS we’ve gotten Hit & Run, Vypra, and now Interrogator, three characters who play huge roles in my own G.I. Joe universe, and characters who I’m thrilled to see modern updates of.
Interrogator was such a minor character in the Marvel Comics, practically a non-entity until Devils’ Due made him part of the Plague, and in a way really put him on the map. I also featured the character pretty heavily in my dio-stories, mostly due to his striking design, awesome helmet, and really cool specialty of being COBRA’s chief torture master. Interrogator has been revisited a couple of times now, and probably my favorite update to him is the Direct to Consumer rendition that we saw in the early 2000’s, which really modernized him nicely and made him look a little more official.
The G.I. Joe Con exclusive in 2011 was a pretty great take, too, with a neat removable helmet.
That brings us to this particular FSS update, which I will admit, I struggle to get my head around. The torso and arms appear to be from the G.I. Joe: Retaliation COBRA Commander, a pretty neat figure, and those parts look pretty neat here, too. His legs are from Arctic Destro in the Pursuit of Cobra era, and I have zero issues with those parts either. They give him a great bulk and some really awesome design aesthetics that are somewhat evocative of his vintage look, but also nicely updated.
His head, however, leaves a little to be desired. The Club chooses to reutilize the removable helmet, which was okay back in 2010 but looks a little dated these days. It’s covering the head from Rise of COBRA Sgt. Flash, which also doesn’t provide a heck of a lot of excitement. Considering the Club used the torso and arms from Retaliation COBRA Commander, I’m almost shocked that they didn’t just use that head as well, since they should know it would fit, and I’d think it would be in the same tooling library. If they’d used that head with red paint on the faceplate, this figure would look 100% better.
Looking at the colors, the Club sticks with what works, a gray shirt with dark blue pants and lots of black and silver trim to spice things up a bit. On each thigh we also see the familiar red stripes as another tribute to the old school version. From a pure aesthetic perspective, the figure looks like an update to Interrogator, and works moderately well from that regard, but could definitely use some fine tuning.
Accessories
As mentioned above, the Interrogator comes with a removable helmet (though it stays pretty firmly on that more modern larger head. He also has a snake-handled knife, pistol with silencer and twin nunchuk type things that actually look more like some kind of electronic cattle prod. Law’s handcuffs are included, too.
Along with this, he also comes with the same tactical vest that the MARS Trooper came with back in the Rise of Cobra days, and unfortunately I think that’s the biggest hang up I have with this figure. I’m not a huge fan of that overly flat and bland looking webgear as it is, but especially on top of a relatively cool modern figure it looks especially underwhelming.
The good news is, of course, that webgear can be easily swapped out, but as it stands, the figure does not look especially good with it on him.
Interrogator is a character that is pretty near and dear to me, and I desperately wanted a modern update to knock my socks off. Unfortunately the FSS version does not quite hit that milestone. I think with a few minor adjustments, like the Retaliation COBRA Commander head and fresh web gear, the figure could be drastically improved. I’ll take steps to do that, but it would have been really awesome for him to come out of the package that way in the first place. Not bad, but not the Club’s best.
Check out the video review here:
FSS 4.0 Interrogator
Character
Sculpt
Articulation
Paint Deco
Accessories
3.1
Summary
As the first iteration of the infamous Interrogator in the modern era, I really wanted an amazing figure that would blow me away. This version didn’t do that. The chosen parts are okay, and the accessories work well enough, but an older helmet sculpt and bland vest detract from the coolness of the figure underneath and leave me a little less than impressed.