It only makes sense that within the furious whirlwind of G.I. Joe news over the past week, Pythona’s arrival would make its way in there somewhere.
Over on HissTank a G.I. Joe Collectors Club member from Florida reveals that his 2016 incentive Pythona arrived in his mailbox. Keep your eyes out, everyone! Between this, possible ComicCon reveals, and JoeCon about 10 days away, business is about to pick up!
This feels like it should be a momentous occasion, and in truth it is. As rumors swirl around us about what the future holds for G.I. Joe, and as the years have marched on, that long list of figures that needed to be done slowly dwindles.
In the early 2000’s we finally got our Oktober Guard (then again from the Club a handful of years ago). Several years later, again courtesy of the Collectors Club, we got our Dr. Venom. Another couple of years after that, Kwinn finally appeared in the Retaliation line of all places. Now this year the Club hands us both Pythona and Billy, all while standing on the precipice of their own final surge with the Hasbro license. Something about it seems almost poetic.
Ever since his first appearance in G.I. Joe #10, curiosity has surrounded the character of Billy. Though we didn’t find out he was COBRA Commander’s son until Destro pointed it out in issue #38 (I believe…). Shortly thereafter, Billy was taken in by Storm Shadow shortly before being caught in a rocket attack and gravely wounded. He managed to escape with a lost eye and leg and rejoined Storm Shadow, becoming immersed in the Arashikage culture and greatly evolving his ninja prowess. Devil’s Due took the ball and ran with it where Billy was concerned, bringing him on to act as a foil between Snake Eyes and Storm Shadow, and that’s where this version of Billy comes in.
I’m really happy that the Collectors Club elected to go with this more combat ready version of COBRA Commander’s son rather than a boy scout or another iteration of the ’84 Storm Shadow. This is how he appeared in the Devil’s Due comic, and this is really where his training came to play, in my mind. His appearances in this guise in Devil’s Due were some highlights of that run, and I’ll remember that Mike Zeck penciled 21st issue very fondly.
The Club made some interesting choices with this figure. His head is a new sculpt, because it pretty much had to be, though doesn’t appear to be Boss Fight’s work. Most of the figure is based off the Rise of COBRA Snake Eyes, which is okay, I suppose, and that figure actually ends up being sculpted a bit smaller than more modern figures, so it makes sense for a younger operative. I will say the arms and torso don’t blend together especially well, and the shoulders look very “ball” like compared to some smoother flowing parts.
Speaking of his arms they’re the short sleeves that we saw with many figures throughout the Retaliation era, I believe, rounding off the t-shirt look. Colors here are very straight forward, with a simple black for the t-shirt and olive drab for the pants. They are plain colors, but match the comic look, so I can’t complain too heavily. Overall, it’s an effective design that is relatively comic accurate and blends nicely with other PoC era figures as well.
Accessories
They didn’t load Billy up with too much gear, giving him a submachine gun, sword, grappling hook, and the same sheath/strap that the original Snake Eyes had, which holds his sword (though just barely). Billy doesn’t need a whole lot of gear, and the weapons he comes with here do make some kind of sense.
Fans have been waiting for Billy for a very long time, and I’m glad that the Collectors Club was able to get this figure out to folks before losing their relationship with Hasbro. As I said above, it seems almost poetic that as the Club is forced to halt this product, they’re checking off a bunch of desires that the fans have been asking for. It makes me pretty excited to see what might be planned for the real last hurrah of FSS 5.0.
Check out the video review here:
FSS 4.0 Billy
Character
Sculpt
Articulation
Paint Deco
Accessories
4
Summary
While not a perfect figure, the combination a newly sculpted head and decently chosen parts to form a more diminutive figure results in a nice version of Cobra Commander’s son that should fit well into anyone’s collection. Yes, overall the figure doesn’t really “wow” me, but it’s a very solid figure of a character in very high demand that the Club executed relatively well. It’s the version of the character I wanted, it has some really great articulation, and I find myself with few overall complaints.
For me, in a way, the G.I. Joe Collectors Club Figure Subscription Service has felt like my home away from home and a place that dovetailed really nicely with my own little view on the G.I. Joe universe. Over the past two runs of the FSS we’ve gotten Hit & Run, Vypra, and now Interrogator, three characters who play huge roles in my own G.I. Joe universe, and characters who I’m thrilled to see modern updates of.
Interrogator was such a minor character in the Marvel Comics, practically a non-entity until Devils’ Due made him part of the Plague, and in a way really put him on the map. I also featured the character pretty heavily in my dio-stories, mostly due to his striking design, awesome helmet, and really cool specialty of being COBRA’s chief torture master. Interrogator has been revisited a couple of times now, and probably my favorite update to him is the Direct to Consumer rendition that we saw in the early 2000’s, which really modernized him nicely and made him look a little more official.
The G.I. Joe Con exclusive in 2011 was a pretty great take, too, with a neat removable helmet.
That brings us to this particular FSS update, which I will admit, I struggle to get my head around. The torso and arms appear to be from the G.I. Joe: Retaliation COBRA Commander, a pretty neat figure, and those parts look pretty neat here, too. His legs are from Arctic Destro in the Pursuit of Cobra era, and I have zero issues with those parts either. They give him a great bulk and some really awesome design aesthetics that are somewhat evocative of his vintage look, but also nicely updated.
His head, however, leaves a little to be desired. The Club chooses to reutilize the removable helmet, which was okay back in 2010 but looks a little dated these days. It’s covering the head from Rise of COBRA Sgt. Flash, which also doesn’t provide a heck of a lot of excitement. Considering the Club used the torso and arms from Retaliation COBRA Commander, I’m almost shocked that they didn’t just use that head as well, since they should know it would fit, and I’d think it would be in the same tooling library. If they’d used that head with red paint on the faceplate, this figure would look 100% better.
Looking at the colors, the Club sticks with what works, a gray shirt with dark blue pants and lots of black and silver trim to spice things up a bit. On each thigh we also see the familiar red stripes as another tribute to the old school version. From a pure aesthetic perspective, the figure looks like an update to Interrogator, and works moderately well from that regard, but could definitely use some fine tuning.
Accessories
As mentioned above, the Interrogator comes with a removable helmet (though it stays pretty firmly on that more modern larger head. He also has a snake-handled knife, pistol with silencer and twin nunchuk type things that actually look more like some kind of electronic cattle prod. Law’s handcuffs are included, too.
Along with this, he also comes with the same tactical vest that the MARS Trooper came with back in the Rise of Cobra days, and unfortunately I think that’s the biggest hang up I have with this figure. I’m not a huge fan of that overly flat and bland looking webgear as it is, but especially on top of a relatively cool modern figure it looks especially underwhelming.
The good news is, of course, that webgear can be easily swapped out, but as it stands, the figure does not look especially good with it on him.
Interrogator is a character that is pretty near and dear to me, and I desperately wanted a modern update to knock my socks off. Unfortunately the FSS version does not quite hit that milestone. I think with a few minor adjustments, like the Retaliation COBRA Commander head and fresh web gear, the figure could be drastically improved. I’ll take steps to do that, but it would have been really awesome for him to come out of the package that way in the first place. Not bad, but not the Club’s best.
Check out the video review here:
FSS 4.0 Interrogator
Character
Sculpt
Articulation
Paint Deco
Accessories
3.1
Summary
As the first iteration of the infamous Interrogator in the modern era, I really wanted an amazing figure that would blow me away. This version didn’t do that. The chosen parts are okay, and the accessories work well enough, but an older helmet sculpt and bland vest detract from the coolness of the figure underneath and leave me a little less than impressed.
As the arrival of the 2016 G.I. Joe Convention draws nearer (2 weeks away… is it possible?!?) the G.I. Joe Collectors Club has released the schedule of events. It has an outline of all the panels and when those panels are happening, so mark those times in your appointment book. As usual, there are some key days/times you should keep in mind:
Wednesday Evening
Golden Ticket holders will be able to pick up their packages Wednesday night, and those packages include the exclusive convention comic! Within the convention comic is usually a rundown of what attendee exclusives are available, so news will be hitting probably around 9:00pm Mountain time!
Thursday Evening
Package pick up for everyone is Thursday, and the official reveals of all of the convention exclusives will happen then! Pictures and details of the extra items should start spreading like wildfire tonight.
Friday
The Club store opens and the sales floor has its sneak preview starting at 2:00pm Mountain! It’s not clear whether or not Hasbro will have anything new to show at first, but it sounds like they will reveal their real good stuff on Saturday after their panel. More on that later.
Friday also has a great assortment of panelists including Adam Riches, James Kavanaugh and Dave Tree talking about IDW, Real American Hero, and Action Man himself.
Saturday
Obviously the big draw on Saturday is the Hasbro panel at 11:00am Mountain (1:00pm Eastern) where Hasbro will reveal 2016 G.I. Joe items! That’s right boys and girls, confirmation that we will see some product this year. This will obviously be a pretty huge draw for fans both at the Convention and sitting at home! After this panel, they will be putting prototype figures in their display booths, so expect a flurry of fans rushing to get pictures of these toys. WATCH YOUR COMPUTER SCREENS.
The Kindle Worlds panel is at 2:00pm moderated by Derryl DePriest, with the Collectors Club roundtable happening at 3:00pm (all times Mountain). The GIJCC round table will no doubt outline what’s left for us to see this year, including FSS 5.0 and perhaps more details on the G.I. Joe/Transformers 5-Pack and perhaps even some surprises. Always a good panel to pay attention to, and considering it’s the last one (ever!) you won’t want to miss it.
Other great panels with Kirk Bozigian, Larry Hama and Gregg Berger are happening this day as well!
Sunday
The most bittersweet day at JoeCon where the tired masses are trying to recover from the craziness in the days previous, all while getting ready to leave for the last time. This will be an emotional day in Loveland, Colorado, but folks have to brave the tears for a few more panels.
JoeDeClassified will do their panel at 10:00am Mountain with the always entertaining Joe Colton during her cosplay panel at 11:00am. You’ll want to check that out, and see if she’s wearing her “Tequila sunglasses”…
Larry Hama will be doing another panel after that, and then bringing up the rear is no other than What’s on Joe Mind themselves, manning the live broadcast for what is literally the last Fun Pub Convention G.I. Joe panel ever. Landmark occasion capped off by the WOJM street team.
Obviously if you want to check out the full schedule you can click here, but for folks stuck at home, these are the high level events that you may want to keep your eyes on.
It’s been a crazy month or so at GeneralsJoes HQ, including the receipt of the latest shipment of the G.I. Joe Collectors Club Figure Subscription Service. 1990 favorite Bullhorn and the COBRA Inferno B.A.T. have arrived and the reviews have now been posted.
You can check them out on the G.I. Joe Collectors Club Review Page, and I’ve also linked them below. Video reviews are posted as well, which are also linked in the individual reviews, but also embedded below, too.
As I mentioned in my review of Pathfinder, the FSS figure shipped just last time around, 1990 was a bit of an enigma to me in my younger years, but one character I completely latched onto was Bullhorn. It was in 1990 when my own little personal G.I. Joe universe first got rolling, and where Hit & Run became such a central part of my mythology. At the same time, Bullhorn was introduced, a rookie Joe communications specialist, who quickly took center stage alongside Hit & Run and became a very important member of the G.I. Joe roster.
When it comes to new characters I can’t quite explain why certain ones appeal to me, but Bullhorn had some unique traits that I just loved. The face camouflage, the nice patterned shinguard things, and a somewhat bulky mold, that was still quite well articulated.
Not to mention in 1990 Bullhorn came with quite possibly the greatest accessory that the line had seen so far. The backpack with the take apart sniper rifle was absolutely ingenious back then, even if Bullhorn himself couldn’t really hold it.
Looking at the Figure Subscription Service update to Bullhorn, the Club did a pretty good job approximating the vintage look. The figure is essentially a Pursuit of COBRA Shock Trooper from the neck down, with Pursuit of COBRA Dusty’s head sculpt (with black hair). Both components of the figure have been in use for what seems like forever, though with the right paint applications, the figure manages to still look relatively unique.
Variations of grays and browns make up Bullhorn’s overall deco, with camouflage on the knee pads to resemble the vintage shin guards, and the colors match pretty well. It’s tough for me to give a real in person opinion, because my vintage Bullhorn is viciously discolored, but from a quick look, the modern version certainly looks like Bullhorn.
I’ve seen quite a few customs in the past using the grenade strap webgear from the COBRA Trooper from G.I. Joe: Retaliation, which is a little strange, since it doesn’t very closely resemble the vintage look for Bullhorn. From a functional perspective, it makes sense, because you could see a negotiator carrying around tear gas grenades. Of course, Bullhorn doesn’t come with a grenade launcher at all, but a little suspension of disbelief could allow you to assume he throws them by hand.
Accessories
The FSS Bullhorn is pretty well stacked with great accessories. Along with the COBRA Trooper grenade strap gear that I already mentioned, he’s also got the removable headband, the pistol for his holster, plus Low Light’s sniper rifle and sniper rifle case. He also comes with a second sniper rifle, gas mask, and his megaphone.
His Low Light sniper rifle is included to resemble the classic version, and as a bonus, he can actually hold this one, though like the Pursuit of COBRA version, the scope doesn’t stay on all that well, which can be a challenge.
Although all of the parts that make up Bullhorn have been seen many, many times in the recent past, the combination of those parts and the updated paint scheme does still resonate as the 1990 hostage specialist. I have a real affinity for the Bullhorn character, and while this modern update doesn’t look nearly as cool or unique as the vintage version, I appreciate the update and I think it fits the 1990 aesthetic quite well.
Another very nice installment into the FSS.
Video Review
FSS 4.0 Bullhorn
Character
Sculpt
Articulation
Paint Deco
Accessories
3.9
Summary
One of my favorite characters and a spectacular entry into the 1990 roster, Bullhorn is a character who is ripe for a great update. The G.I. Joe Collectors Club does a really good job taking the character to the next level, though in the end the rampant use of existing parts leaves a little to be desired. That being said, considering the FSS formula, something we should be accustomed to by now, the combination of these reused parts is effective and enjoyable, and he comes with some great accessories that we could always use more of.