As I’m writing this from a hotel room in Roanoke, Virginia, running on about 10 hours of sleep over three nights, I’m still trying to gather my thoughts together as I decompress from another three days of JoeCon whirlwind. Add that to the fact that there’s some emotional residue from this being the final JoeCon and this is an incredibly difficult recap to write.
I’d like to say that this year I performed some social experiment (rather than the fact that I just didn’t have the funds) but I made a conscious decision this year to go to JoeCon for the specific purpose of enjoying the people and enjoying the content. I purposefully did not buy a boxed set nor any exclusives, not only because money is a little sketchy at the moment, but also because I was determined to enjoy JoeCon without the hassle of waiting in lines or the stress of trying to budget $1,000 for toys I don’t necessarily need. That left the event a bit more “pure” where I could focus just on the people and the event itself, and I have to be honest – it was the right decision (for me).
One recurring theme throughout this final JoeCon was that these events are supposed to be about “people, not plastic” yet routinely, every year, it seems the acquisition of collectible figures is the primary goal for many in attendance. So much so that they risk knocking over children in order to get a rare figure. The despicable nature of that specific act aside, not feeling committed to buying things went a very long way towards making this whole event far more enjoyable, at least for me.
But at its core, this was still being billed as “The Final JoeCon” which automatically made it a significant event in G.I. Joe history. Counting what has come before it’s been over twenty years since there was no G.I. Joe convention held every year and when you plan your yearly schedule around an event like this, its loss will leave a void.
Over the next few days I hope to break down the different elements of this final JoeCon and explore what made it memorable, and use this as a forum for decompressing and understanding where G.I. Joe was in 2003 compared to where it stands now.
The years 2002 and 2003 felt like the beginning of a bright era of G.I. Joe history. Joe Vs. Cobra had morphed into o-rings (plus we were getting classic figures via Toys “R” Us), we were fully immersed in a new Devils’ Due comic, and life certainly looked to be good. Now, things don’t feel quiet as rosey.
But in spite of that, for one extended weekend at least, G.I. Joe fever was in full effect and the brand we all love was at the forefront of everyone’s mind.
I’ve been going to JoeCon for a long time. My first visit was in San Francisco in 2003, and I’ve been going, more or less, ever since (besides three or so shows that I missed along the way).
The panels and panelists all deserve a huge amount of credit for taking time out of their busy schedules to talk to fans and provide information that isn’t always available elsewhere. Every once in a while, too, a panel appears at JoeCon that completely changes my perspective and entertains me in a way that I haven’t been entertained recently.
The Behind the Scenes of G.I. Joe’s first Micro Movie was one of those panels. Carson from 3DJoes spent the entire panel with G.I. Joe marketing guru Kirk Bozigian, showcasing never before seen behind-the-scenes footage of the making of the 1990’s live action commercials, all interspersed with other information about the commercials, while making sure to show the actual commercials along the way as well. The result was a panel chock-full of laughs, cheers, and a real appreciation for the work that went into making G.I. Joe: A Real American Hero the landmark, retail-altering brand it was back in the 80’s (and 90’s).
There was fantastic insight from Kirk Bozigian himself, unbelievable behind the scenes footage, and so much great stuff along the way. I can’t give Carson enough props for what he worked hard to put together. This was one hell of a way to celebrate JoeCon’s last harrah, and I truly hope there’s more to come. Carson has put a terrific video up on YouTube. You need to stop what you’re doing and go watch it right now. It’s just incredible.
So another whirlwind weekend at JoeCon has come and gone, and as many folks have likely noticed, I didn’t spend a whole lot of time reporting news from this last JoeCon (mostly for my own sanity).
However, there were some exciting announcements at the “Last Panel” today that I wanted to touch on because I’ve seen some folks who are a little confused about how it all works.
1) The previously announced Night Stalker 3-Pack is still being released in the 4th quarter this year, with three different ethnically diverse head sculpts, using the same builds as the GIJCC female COBRA Troopers
2) There is a new Ninja Force Zartan w/ motorcycle exclusive coming out, which Dave Lane specifically mentioned should make the choice for the 13th figure in FSS 8 more evident. From the looks of it, Zartan will be using the same head sculpt as the Con set’s Sgt. Smasher.
3) Along with these, Hasbro and the Club have worked out a way to release a special “Final Twelve” assortment. While these will be 12 figures like the FSS, this is NOT an FSS. The figures will be packaged in two-packs in similar themes, and available for standard pre-order, then shipped in FSS-style boxes. The Final Twelve 2-Packs are as follows:
Slaughter Marauder’s Barbecue and Low Light
Modern style figures with the classic Marauder’s paint apps to blend with the Con set
“Black Spider” Rendezvous Adventure Team vs. Coils O’Doom
Another Adventure Team figure (since the past ones sold so well) along with a brand new Coil character (with ties to Crimson Asp) who is inspired by a character spoken about on the “Regular Joes” podcast
Sonic Fighter Dodger vs Sonic Fighter Viper
Dodger and COBRA Viper in Sonic Fighter deco
Sonic Fighter Falcon vs Sonic Fighter Road Pig
Falcon and Road Pig in Sonic Fighter deco
Euro Tiger Force Hit & Run (AWESOME!) and Euro Tiger Force Psyche Out (Fetal position Christopher McLeod not included)
Modern style figures in the vintage UK exclusive Tiger Force deco’s
Euro Tiger Force Tunnel Rat and Euro Tiger Force Blizzard
Modern style figures in the vintage UK exclusive Tiger Force deco’s
I know I’ve been pretty clear in the past that I’m not especially enamored with constant vintage revisitations, but I have to admit, one final burst to fill in a few slots in the vintage line is a pretty cool idea, and I am THRILLED to get one last Hit & Run figure, especially in this awesome paint scheme. This was a really nice surprise for that last panel, and I’m glad they did it, and especially happy for Chris McLeod from The Full Force, because I know how much he loves those UK Tiger Force figures.
Speaking of The Full Force, be sure you’re checking their Facebook page as they have been live streaming and posting videos straight from JoeCon. FUUUULLL FOOOORCE!!
Anyone who hasn’t been listening to the Full Force podcast is doing themselves a disservice. They’ve been right on top of the latest G.I. Joe news and bringing some really fun stuff to the podcast world.
Just over the past few days, they’ve posted a couple of different news bursts, including a great interview with Hasbro designer Bobby Vala talking specifically about his work on the G.I. Joe Collectors’ Club Figure Subscription Service 8.0 as well as other G.I. Joe oriented product.
Also, I joined Chris and Erik from Boss Fight Studio to talk about recent rumors surrounding G.I. Joe “Ever Vigilant” (if that is it’s real name). Some good stuff and considering the relative dearth of G.I. Joe news, they manage to be relevant, entertaining, and just plain fun.
Okay I have another confession, I really like arctic themed figures. Just wanted to get that off my chest. With that said the Collectors Club gave us our first look at Greg “Blizzard” Natale today. It looks like the figure is using the FSS Scoop head and parts from the cancelled RoC Arctic Threat Duke. I really like the way this figure came together. Once again the Club stayed true to the original color scheme of the ’88 version. If I had to nitpick anything it would be the fact that the helmet is not removable. It would have been nice to get a removable helmet with the figure like the original version but I still think the figure really works and will look great with the rest of the arctic themed figures. Head over to the GI Joe Collectors Club and get signed up before the May 2nd deadline.
G.I. JOE ARCTIC ATTACK SOLDIER
Code Name: GREG “BLIZZARD” NATALE
(Inspired by the 1988 action figure.)
Includes: removable arctic coat, sniper rifle, backpack,
skis x 2, ski poles x 2, boot cleats x 2, and figure stand.
Another week and another set of reveals from the Club. This week the GI Joe Collectors Club unveiled Lt. Clay Moore and Lance “Clutch” Steinberg. Lt. Clay Moore is based off the Sunbow Character from the episode The Traitor (Part II). The Club also produced him as part of the 2007 “Tanks for the Memories” set. I always enjoy seeing new characters that we really have not received from Hasbro so overall I enjoy this character. I think the overall build of the character is good. I have seen some complaints about the grenades being a little high on his neck and I echo those thoughts. With that said I still feel he looks good and will look great leading the Cobra Shock Troops.
The second reveal we got this week was for Lance “Clutch” Steinberg. The figure is based on the ’84 version and includes a removable helmet and work cones. Released in ’84 as the driver of the VAMP the FSS version looks great and stays true to the original. I have always been a fan of the VAMP and I can’t wait to see him paired up with his vehicle.
We currently sit half way through the reveals of FSS 8.0 and so far so good. Most of the figures look pretty good and I can’t wait to see the rest of the reveals. Make sure to head over to the Club website and sign up before May 2 to be part of FSS 8.0.
COBRA SHOCK TROOPS COMMANDER
Code Name: LT. CLAY MOORE
(Inspired by the Sunbow cartoon & 2007 GIJCC design.)
Includes: removable helmet, grenade bandolier, pistol, knife,
assault rifle, bazooka, backpack with shells x 4, and figure stand.
G.I. JOE V.A.M.P. DRIVER
Code Name: LANCE “CLUTCH” STEINBERG
(Inspired by the 1984 version 2 action figure.)
Includes: removable helmet, vest, assault rifle,
pistol, work cones x 2, and figure stand.