Although I’m not a diehard fantasy fan or anything, I’m still very familiar with Orcs and the basic background of their monstrous race. Including them as part of the Vitruvian HACKS fantasy series makes a lot of sense and I anticipate some pretty cool stories evolving from these creatures.
As with the majority of Series 1, Boss Fight Studio manages to take some existing tooling with some interesting new additions to really evolve the figure and character. The Orc Conqueror’s torso is all new tooling and they did a great job with it, making it look worn and beaten. As with the Knight, the magic really happens when you start layering on the additional secondaries, however. The Orc suspenders cover the armor well and add some great detail with the cross-strapping and the circular emblem in the center, and the fur covered belt does the same, managing to cover a chunk of the armor, but not reduce articulation at all.
The same fur texture is used in gauntlets and boot covers which, again give the figure some nice bulk and great design (not to mention the potential for customizers) while underneath it all is the familiar bare arms and HACKS construction system we’re all used to.
Also like the knight, the Orc Conqueror comes with removable shoulder pads that are more narrow than the knight and sculpted with a nasty trio of spikes that give the figure a great, menacing look.
The Orc Conqueror’s legs are sculpted in baggy, bulky pants which add to the menace, with some great spiked thigh armor that is removable. It stays in fairly well, but if you’re serious in keeping the thigh armor in place permanently, you may want to consider a little glue. I didn’t have huge problems with them, but if you pose them frequently, you could jar them loose for sure. A recurring theme so far with the Fantasy figures are additional heads, and the Orc comes with a pair of them as well, one bearded and one clean-shaven and they both look fantastic. The sharp fangs, the furrowed brow, and the menacing scowl all combine together to give us a great 1:18 scale version of everyone’s favorite fantasy bad guy.
So, there you have it. As one of the main enemies of Series 2, the Orc Conqueror is a great base figure with some nice new tooling. Now, what about the accessories?
Accessories
Yeah, the accessories rock, as expected. I already mentioned the various fur sculpted compliments, but didn’t even mention the fur cape, which hooks into the pegs of the shoulder pads, and is then held in place there when the pads hook to the figure. The Orc Conqueror comes with the same helmet system as the knight, which accommodates two separate skull-themed helmets, one bearded and one not. The face plates are really awesome and give a nice look to any Orc trooper variants you manage to assemble. The primary Orc helmet is somewhat similar to the knight’s, with the wing ornamentation, but the Orc’s looks much more devilish and evil than the knights, providing an excellent contrast while maintaining a similar look.
Along with the secondary pieces, the Orc Conqueror also comes with a massive hammer (which separates into two pieces and as evident in Blasted Land Orc images, can be customized into different weapons) and a sword that looks as if it were carved from solid stone. The sculpting and design work on the sword is absolutely incredible. It’s one of my favorite edged weapons in the line, without hesitation.
This figure makes for a perfect cannon fodder foil against the knights, faerie’s and elves that are already making their way into the Series 2 ranks. He’s mean, he’s nasty, and he comes with a brutal assortment of forged weaponry that carries with it a ton of character. This is one nasty looking bad guy.
Orc Conqueror
Character
Sculpt
Articulation
Paint Deco
Accessories
4.8
Summary
Brutal, aggressive, and downright mean, it’s not often that you get an accurate sense of a character’s personality just by looking at their 1:18 scale representation. You certainly do here, though. One look at the Orc and you know what kind of nasty character he is. Green skin, skull-themed helmets and evil looking accessories only serve to further prove that suspicion. A great looking figure and perfect enemy for the fantasy series.
I won’t lie, it’s been a challenge to try and figure out how to frame this review. One of the inherent issues with reviewing action figures is that you can only frame your opinion around what has been in existence at the time that you do your review. If you’d asked me to review A Real American Hero Hit & Run in 1988, I probably would have given it 5 stars. Looking back through the reverse-rose colored glasses, that kind of score seems laughable compared to the quality, ingenuity and technical improvements of action figures these days.
I ran into these issues with G.I. Joe from 2009 – 2012 all the time. In 2009 I gave City Strike Snake Eyes a 5 Star Review because it was one of the finest examples of the G.I. Joe Commando released to date (in my opinion of course). Little did I know two years later the Pursuit of COBRA version would be released, not to mention the G.I. Joe: Retaliation version which manages to do great new things for the figure as well. So, stepping back, both City Strike and PoC Snake Eyes received 5 star ratings… are both figures equal? No, I’d say definitely not. But I can only review figures based on my impressions at that time.
Which brings me to my current conundrum.
Yes, the Vitruvian HACKS Knights of Accord action figures are some of the finest 1:18 scale action figures I have ever seen. Coming from someone with only a passing interest in medieval history and fantasy, this figure is perfect in nearly every single way.
Thing is, I said the same thing about the Spartan Warrior a couple of years ago. At the time, the Spartan Warrior is a nearly perfect action figure (and still is) but the Knight eclipses it in almost every way. If they end up with the same score, are they “equal”?
I’m spending way too much time thinking about this.
Anyway… putting aside any comparisons to past reviews, looking at the Knights of Accord, this figure does pretty much everything right you would want an action figure to do. The sculpting of the layered armor on the torso, the nearly seamless integration of armor and cloth garments underneath (truthfully, I didn’t even know the gauntlets were removable until I stumbled upon it by accident) all comes together to give us a terrific, bulky, yet supremely well articulated action figure.
Some folks have pointed out that the huge shoulder pads could conceivably limit the arm motion of the Knight, and in truth, yes they do. The new plug system which enables these shoulder pads to fit perfectly into the shoulders (and be swapped with others) allows for the pads to be removed if you want your knight to be more mobile, and come on, let’s face it, I’m pretty sure guys walking around in bulky suits of armor back in the day had some issues lifting their arms above their heads, too.
The Knight is 100% new tooling for the first time since the Spartan Warrior was first released (well, except maybe for the neck barbell) with new parts from neck to toe, and he is terrific. Range of motion throughout all joints is fluid, yet rigid meaning they move easily, yet hold their pose well. Underneath the removable thigh armor and shin armor is some pretty normal looking cloth pants which could work well for other future customs as well.
On his torso is some great angular armor with a great design aesthetic that maintains its range of motion even being bulky and imposing. What really brings the figure to life, though, is the layered secondary accessories. A removable belt and cloth add some nice flair to the figure, as does the thigh armor, shoulder armor and gauntlets, adding thick layers of armor while not greatly restricting articulation.
Knights of Accord are many in number, and Boss Fight gives this figure three separate heads so you can build you armies and maintain a sense of individuality among your ranks. Just looking at the base figure itself, it’s clear that there’s a level of playability and customizability here that is more or less unparalleled. And I haven’t even touched on the accessories yet.
Accessories
Yes, along with the impressive base figure, the Knights of Accord come with a veritable armory of great looking weaponry. Two different helmets combine with three different face plates (that works with one of the helmets) and provide a number of different looks and different combinations. The helmet that doesn’t work with the face plates is an ornately designed and sculpted helmet with great wings flaring out on each side of the face that looks really gorgeous.
Along with the helmets he has a sheath that plugs in nicely to a port on the right hip of his belt (though it takes some pressure to get it hooked in there). There’s another port system on the other side that doesn’t appear to work for anything included in this figure, but I’d imagine there are some things still to come. His sword fits in the sheath perfectly, and he also comes with a great two-bladed axe just in case the sword doesn’t do the job.
His angled shield is nicely designed with a much improved grip system (though it would have been cool if the grip could be reversed so left-handed knights could use it as well). The leather straps are soft and pliable and easily moved to wrap around the forearm and the hand fits the handle well. In fact most of the parts feel a bit softer and more malleable than those same parts in the first series, just one of the many different improvements from two years ago.
This knight is spectacular. I love the different head sculpts, I really enjoy the combination of bulky, layered armor with impressive articulation and the customizability of removable parts and pieces. Even with these first four figures I’m starting to see a wealth of different options of the first figures (not to mention Series 1) really bringing this whole Vitruvian HACKS theme to life. I can only imagine how things will continue to improve and evolve as Series 02 continues and stuff like the mini-kits start getting released. These figures manage to be the perfect blend between fantastic action figures and an entire system of figure build pieces that can keep collectors happy and excited for years to come.
Knights of Accord
Character
Sculpt
Articulation
Paint Deco
Accessories
4.9
Summary
Fantastic. Coming from someone who isn’t really a fan of medieval history or even fantasy, I can safely say that this is one of the best action figures I’ve ever seen, regardless of its inspiration. The armor customization, sculpting, layered parts, various head sculpts, and amazing accessories all combine together into one impressive package. If you’d told me two years ago that the amazing first run of Vitruvian HACKS would be even better going forward, I never would have believed it, but I’m holding verifiable proof of that fact here in my hand.
In just around two hours, the initial funding goal has been 50% reached and shows no sign of slowing down. Featuring parts sculpted by Boss Fight Studio with full-blown HACKS compatibility, this great assortment of zombie and civilian action figures is looking pretty great.
With an $80,000 initial goal and some very manageable stretch goals in play, this could be a great bargain for fans of HACKS or zombie action figures. Lots of stuff to love here.
Check out the Kickstarter right here and support the next great 1:18 scale action figure line to come!
Nearly four action-packed hours of G.I. Joe talk post JoeCon with the latest news and intel, as well as an interview with Boss Fight Studio’s own Andrew and Erik to talk about Bucky O’Hare and all sorts of other awesome stuff.
But wait… there’s another pretty massive surprise… Hasbro Vice President, Global Brand Management Derryl DePriest himself also joins the show! What did I tell you? It’s a big one!
We are neck deep in the summer season which means the release of Vitruvian HACKS Series 02 is almost imminent!
Good friend of GeneralsJoes Chris McLeod has been fortunate enough to get his British mitts on Wave 1 of the second Series of figures and has posted an amazing unboxing video on his YouTube channel.
Full blown diorama action, exciting unboxing and a very first look at these fantasy figures in hand and in action, this should get us all a lot more pumped up for their release. Check out the embedded video below, keep visiting BossFightStudio.com and hit up the pre-orders on BossFightShop.com. Good stuff coming!
To say I’m excited for the upcoming Zombie Lab Kickstarter would be a dramatic understatement. Civilian figures, mutated undead, and fully compatible with the HACKS articulation system?
Uhhh… SOLD.
Over on their Facebook page, Dream Concept has begun posting fantastic images of the upcoming figures in the first few waves, and they look mind blowing. It certainly seems as if there will be something here for everyone, even if you’re not a fan of the walking dead.
EDIT – If you want to know the story behind this new Zombie Lab action figure series, be sure to check out DreamConceptStudio.com where they are posting some terrific artwork and prose giving some background to this exciting looking line.