It seems like just yesterday that the Collectors Club’s decision to go with the yellow and purple Night Creeper Leader was met with frustration and anger, and now that the figure has been shipped, the reaction has been much the same, but this time focused on the head and blindfold. Early images of the Night Creeper Leader showed him without his black skullcap, and to the Club’s credit they gave him one. The only problem is the paint doesn’t go down far enough to meet the slim blindfold and the result is… well, it’s
not aesthetically pleasant.
Thankfully, I’m sure there are casters right now working on a potential stopgap solution to that.
So after seeing all the online reactions, I was mentally preparing myself to be really disappointed with the Night Creeper Leader, but once he arrived, I feel quite the opposite. If you can get past the look of the head and blindfold, this figure is fantastic. Yes, fantastic.
Using Rise of Cobra Arctic Storm Shadow’s bare torso, Renegades Storm Shadow arms, and the Retaliation-themed Ninja figures (with rocker ankles), the build for this figure allows for terrific range of motion, great updated sculpting, and the ability to hold his included throwing stars and knives. The wrist joints give him some great flexibility in martial arts poses…this is a really, really fun figure.
While many folks aren’t a big fan of this Night Creeper Leader paint scheme, I actually really love it. I find the yellow and purple more pleasing to the eye than the orange camouflage, and as an added bonus, it matches the Club Black Dragons perfectly! That may be meaningless to most of you, but in my Dio-Story, I had created an allegiance between the Black Dragons and Night Creepers, so I really love that there is an update to
that cool looking Night Creeper Leader.
ACCESSORIES
Night Creeper Leader comes with a ton of gear. The focal point is the terrific double-strapped webgear which was a really great choice for a number of reasons. It looks great, holds tight, and allows for him to hold the twin Mac-10 submachine guns. One might ask why Night Creepers need machine guns, but it’s been pretty clearly established that they’re not JUST ninjas, so using machine guns makes sense, and I believe in an old
Marvel Comic, they actually used some Mac-10’s. I want to say it was an issue with art by Lee Weeks, but I may be misremembering it…
Along with this, the figure comes with two throwing stars and throwing knives, which works really nicely, considering the webgear has those exact weapons attached to it. An automatic crossbow, two swords and the blindfold round out the accessory compliments, and while it’s a little frustrating to have all this gear that the figure can’t hold, I think it
all makes sense for him.
Yes, the head looks pretty bad with the mispainted skull cap that doesn’t come far enough down his head. I will not argue that at all. But from the neck down, I really like this figure a lot, and find myself thoroughly enjoying messing with it. An exceptionally pleasant surprise.
Night Creeper Leader
Character
Sculpt
Articulation
Paint Deco
Accessories
3.9
Summary
A great paint scheme for nearly the whole figure is negatively impacted slightly by the funky look of the skullcap and blindfold. I love the character inclusion and the parts chosen are mostly great. A surprisingly fun addition to the FSS with some slight quirks easily overcome by the majority of the rest of the figure.
Like Big Ben, the genesis of Crimson Guard Immortal comes from the 1991 line of G.I. Joe figures, a run of toys that totally thrilled me as a child. I was infatuated with nearly every figure in the 1991 line, but especially loved the updated looks for the familiar characters. By far my favorite Cobra entry in the 1991 line was the Crimson Guard Immortal, which is probably why I was initially so critical of the look of the concept case version.
While a lot of folks seemed excited for the concept case Crimson Guard Immortal, I wasn’t really feeling it. There are certain elements of the CGI that are critical parts of the figure’s design success, and the chest panels were some of those unique elements. I just didn’t feel like the Pursuit of Cobra Firefly vest worked in that same way.
Not only that, but the somewhat clugey gauntlets from the G.I. Joe: Retaliation Cobra Trooper didn’t fit my perceived aesthetic either. I didn’t consider it a great update.
So when the Club announced they were revisiting the idea in the FSS, I crossed my fingers that they might tweak the design somewhat and bring something a bit different to the table.
Well, a couple of interesting things happened. First of all, they did follow the formula pretty much exactly, down to the Retaliation Snake Eyes legs. Second of all, even though I fought against it all the way until cracking open the card, I find myself liking the end result a lot more than I thought. Aesthetically, I still don’t like those flashy gauntlets. I understand Hasbro and the Club were going for “ceremonial” but they just don’t look all that great to me. From a functionality perspective, though, they’re pretty darn nice. The somewhat longer arms have great range of motion and enable the Immortal to hold his weapon extremely well, and as folks who read these reviews should know by now, I often use that as a big measuring stick towards a figure’s success. I still don’t love the look, but the feel is downright awesome.
The Club used Hasbro’s new head sculpt, which is great, but also added some nice deco to the PoC Firefly vest, putting some black in with the silver to add some nice contrast. I still don’t love the different shades of silver in the gauntlets and the vest, though, and that does detract somewhat from the cohesiveness of the figure. The base red matches the existing Crimson Guard figures from the Retaliation line very well, and I love this new and updated Crimson Guard corps I’m now able to put together. Although I’ll admit I really wish the Immortal was easier (cheaper) to army build…the whole idea of putting troop builders in the FSS argument has been done to death, so I won’t regurgitate that here. It doesn’t bug me a whole lot (I’d rather just get the figure in the first place than not) but in some cases, like this one, it’s a bit frustrating.
Accessories
The Club also added some nice flair to the accessories for the Crimson Guard Immortal as well. I totally hated the rocket launchers the vintage figure came with, and while the Club does include that, along with three rockets, they also give him a fantastic machine gun and a great Crimson Guard themed flag that are awesome additions.
Conceptually I really wasn’t a fan of the look of the Crimson Guard Immortal in the concept case, and my feelings didn’t change a whole lot with the FSS rendition, but I’m happy to say in execution, I find myself enjoying it a lot more than I thought I might. There are still some changes I would have loved to have seen made to make it perfect, though.
Crimson Guard Immortal
Character
Sculpt
Articulation
Paint Deco
Accessories
3.4
Summary
This wasn’t my favorite looking figure from the Hasbro Concept Case with funky arm gauntlets and mis-matched paint on the vest, but I’m happy to say the end result is significantly better than I feared. There are still some elements that could use some improvement, but I enjoy this figure a lot more than I thought I would.
With G.I. Joe Kre-O all but gone at mass market retail, it was questionable as to whether or not we’d even see a Kre-O set at the Convention this year. I’m happy to say the Club came through with one, and it’s pretty nice to boot.
Like previous year’s, we got a multi pack of good guys vs. bad guys, this time featuring (appropriately) the Tiger Force vs. Iron Grenadiers. Unfortunately the Iron Grenadiers side focuses on the Undertow crew, which is a shame, as I would have loved to have seen Metalhead’s crooked smirk and funky goggles in Kre-O form.
We’ll look at the Tiger Force set first.
Stalker leads the Kre-O Tiger Force crew, and they did a great job approximating his Convention look. I really like the painted green webgear, and I was nicely surprised at the expressive look on his face.
Recondo was the second Tiger Force figure included, and I fully expected it to simply be the same retail release Recondo tampos on a Tiger Force deco, but it’s actually totally different. The holster placement is completely new, and it doesn’t rely on previous deco at all. Very interesting choice.
Wreckage is the third Tiger Force member, and like Recondo, I immediately compared him to Firefly, and while he’s a very close comparison, he’s also not exact, with a slightly tweaked collar. I’m not sure how Kre-O deco’s work, maybe they have to be more individualized, but I do find it curious that tampos that could have been reused weren’t.
For the Iron Grenadiers, we have the Undertow Officer, who looks neat enough with a separate masked head and unmasked head as well as a separate hairpiece and a ton of accessories (including a fish!).
The two Undertow troopers came out pretty well, too, and all three of these figures have great little Iron Grenadier logos on them to boot. The bad guys are loaded down with separate heads and gear.
I was quite surprised to see the Collectors Club doing a Kre-O set this year, and was pleasantly surprised that it actually sold out at the show as well. The character choices are nice (though as I said, I’d have loved a Metalhead/Iron Anvils team on the Iron Grenadier side) and the execution is certainly Hasbro level. Whatever is happening with Kre-O at retail, I’m glad the Club is continuing it and giving those of us who love it some outlet for more product. I also really like the new display stands they went with, a lot lower profile and more functional than the old blocks.
Pretty good set.
Kre-O Six Pack
Character Choices
Deco
Accessories
Builds
3.6
Summary
I’m thrilled the Club is continuing the G.I. Joe Kre-O theme and the execution here is solid. I would have preferred some other Iron Grenadier character choices, but the deco’s are unique and express the look and feel of the characters well. A decent set, and I’m glad we’re getting some new kind of Kre-O product.
I think most of us saw this coming, what with the release of the 50th Anniversary VAMP Mark II last year, but it’s still pretty neat to see it in production.
Like the previous VAMP and the Stinger, Hasbro added some key parts to make the VAMP MK II for Toys “R” Us retail last year, and the Club has now leveraged that into the Tiger Sting, a Tiger Force version of that same VAMP.
Like the retooled vehicle, this one is bulkier and has more “bling” than its vintage counterpart, plus a nicer rocket system with tubes and other tooling adjustments to make it stand out from the original.
Step-for-step this updated Tiger Sting is painted like the vintage version with the yellow and black stripes as well as the unique faded white towards the nose of the jeep. The technique is pretty flawless, and one has to wonder if that was part of the “complicated deco” that lifted prices a bit higher this year than they have been in the past. It’s a great look, even if those of us in attendance did have to fork over some extra bones for it.
The vehicle feels solid and sturdy, and I’ve been a big fan of the modern retools of vintage vehicles since they started doing them. On the surface, it’s tough to tell many differences between this vehicle and a much less expensive vintage counterpart, but if you’re using modern figures and getting your hands on the vehicles often, you will certainly notice the difference.
BAZOOKA
Then of course, we have Sgt. Katzenbogen, AKA Bazooka behind the steering wheel. Both Bazooka and Roadblock were rumored 25th Anniversary figures before the line phased out in 2009, and so you had to think they would make an appearance here somewhere. I’m actually a bit surprised that Roadblock didn’t appear somewhere in the Con set, but considering his new role as Hollywood icon in G.I. Joe land, it probably makes sense that Hasbro wants to keep him in their back pocket for future use.
Bazooka simply uses the same base figure as the 25th Anniversary version, which is fine, because he was a later generation 25th Anniversary figure and looks pretty good. He’s got a very unique appearance with his baggy football jersey and moustached face, so rather than reinvent the wheel, it totally makes sense to carry that look forward into Tiger Force.
His deco is spot on for the vintage, with the new white jersey and green pants, though it’s an odd departure compared to the rest of Tiger Force. It actually speaks to some of my issues with Tiger Force to begin with… I mean what are they really? They’re supposed to be a cohesive subteam, but there are so many different looks, colors, and decos going on… I struggle with it.
But Bazooka maintains that vintage look nicely into a modern format, and part of me smiles at the fact that they put him an Alpine together in a Con set. It makes sense.
Accessories
Pretty much the typical stuff here. He comes with his helmet (mine has some unfortunate black splotches on it), rocket launcher, with four rockets, and his familiar backpack which holds the rockets. He’s got everything he needs to have.
The rockets feel a bit soft and “gluey”, and I’m not entirely sure why, but that’s a minor little issue, I suppose.
For vintage fans who are looking for new versions of their Tiger Force favorites, congratulations, the Tiger Sting does that for you. It’s not necessarily what I’m into, but the Club executed it really nicely, so fans who are looking for that (and I understand that many of you are), go crazy. It’s a fun vehicle with a great paint scheme and comes with a really nice looking rendition of Tiger Force Bazooka.
Tiger Sting w/ Bazooka
Vehicle Design
Vehicle Paint Deco
Vehicle Play Features
Figure Character
Figure Sculpt
Figure Articulation
Figure Paint Deco
Figure Accessories
3.4
Summary
With the 50th Anniversary line bringing us the VAMP Mark II, its appearance in the Tiger Force Convention Set was all but assured. Looking back at the box art for the Tiger Sting, too, we should have guessed who would have come with it. Bazooka comes to us as a straight repaint for his 25th Anniversary version, something that would kind of irk me originally, but Bazooka’s tooling actually still works pretty well, and he matches his vintage colors well. A good update that fits with the Con theme nicely.
I’ve never been a huge fan of the Water Moccasin in general, though I know it’s considered by many to be a vintage classic Cobra vehicle. For my money, I’ll take the Moray Hydrofoil over the Water Moccasin every day, and yes I realize they perform different functions, but the Moccasin was just never real high on my “must play with” list, even as a kid. In fact, I never even bought the 25th Anniversary re-tool, nor did I buy the Rise of Cobra update, OR the Convention exclusive from 2011. Weird. I don’t think it was even by design, it’s just kind of worked out that way.
So, even though they started re-releasing Water Moccasins like 6 or 7 years ago, this is the first one I’ve really gotten my hands on. I think Hasbro did a great job on the retool for this vehicle, giving it a bit more bulk and more functional rear wind vanes, as well as a larger cockpit and the general modern robustness that you can expect with these newly tooled vintage inspired vehicles.
Honestly, I like this vehicle more than I thought I might. It feels larger, heavier, and more solid in my hands, especially compared to the old school Water Moccasin, and there is a sense of feel component to toys that is important.
The deco is inspired by the vintage Tiger Shark, which was a repainted Water Moccasin, something that both Tiger Force and Python Patrol were known for. While they didn’t exist purely on vehicles from the other side, they certainly made liberal use of them. Tiger Force had the Tiger Rat, Tiger Shark, and Tiger Paw, while Python Patrol had the Conquest. In that frame of reference it’s not too difficult to see where this updated Tiger Shark fits in.
Looking immaculately like its vintage counterpart (for better or worse) the Collectors Club translated the retooled vehicle for Tiger Force quite well, honestly.
FELINO
As for the driver… the Club has said many times that they try and squeeze in some foreign characters whenever they can, and instead of giving us Dusty, they gave us Felino, who is a South American repaint. Unlike Dusty, Felino has the unique green Tiger Force pattern from neck to ankle (kind of like the Toys “R” Us Jinx) instead of the plain green pants. The result is a figure that could pass for Tiger Force Dusty in a display if you wanted to, or you can just use him as Felino, however you so choose.
It’s an interesting choice, and honestly, part of me wonders if they went this route because of the fabric on the helmet. I can imagine that might be a difficult manufacturing technique, and while Tiger Force Dusty has it, Felino does not, so maybe that played into their decision to go with Felino instead? Who knows, but ultimately I don’t think it’s a huge deal either way.
The figure is fine overall. Dusty is a decent 25th Anniversary figure, though the lack of range of motion in the arms has always bugged me. Felino’s legs are not the same legs as traditional Dusty, instead looking to be Ace’s legs, which is okay, they still match fine and don’t stand out too much.
As mentioned, Felino has the full uniform deco, which works fine for me as well, an appealing green and yellow triped Tiger Force look that is a nice departure from the more traditional vintage deco. It’s funny, but the similarity between this figure and Jinx never really resonated before, and now that I see this I can get a much better idea of Jinx’s place on the team as well. Nice touch.
Accessories
Felino comes with many of the typical Dusty accessories, including the harness, machine gun with bipod, and removable helmet. Nothing staggering, but a nice group of functional weapons that suit the character well.
Listen, I’m not a huge fan of the Water Moccasin, and I’m not a huge fan of Tiger Force, so I think folks can understand if I’m not a huge fan of the Tiger Shark. You can buy a vintage one on eBay for a fraction of the price.
That being said, I cannot argue with the execution, and the Club did what they set out to do. Their mission was to make a new version of the classic Tiger Shark, and they did that well. Spicing up the driver by making it a foreign character was icing on the cake. I’m not sure it’s a Convention item I feel like I have to have, but for those folks who are into it, they did a nice job and I can see it drawing some after market interest.
Tiger Shark w/ Felino
Vehicle Design
Vehicle Paint Deco
Vehicle Play Features
Character
Figure Sculpt
Figure Articulation
Figure Paint Deco
Figure Accessories
3.3
Summary
Pulling from some South American inspiration, the Collectors Club revisits the Tiger Force Dusty, but through the Brazilian lens of Felino, a foreign repaint of Dusty, adding some spice to the Convention releases. Along with Felino, we get the Tiger Shark, a Tiger Force themed repaint of the Sting Raider, which is a pretty great modern retooling of the Water Moccasin.