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Hasbro G.I. Joe Q & A at ComicCon

During the chaos of San Diego ComicCon, friend of GeneralsJoes Chris Polansky took some time to stop by the  Hasbro booth and spoke with Mark Weber, Derryl DePriest, and John Violette about their roles in the latest iteration of G.I. Joe.  They talk 50th Anniversary, IDW Comics, Kre-O, and all sorts of other topics.  It was a great conversation, which I’ve transcribed below.  Big thanks to Chris for taking the time out of his trip to help out. Enjoy!

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GeneralsJoes Reviews the ComicCon Crimson Strike Boxed Set

Last week I posted a review for the ComicCon Kre-O Slaughter Marauders boxed set, and this week I’m following up an exciting SDCC with a review of the exclusive Crimson Strike boxed set with the Cobra Scythe w/ AVAC & Alley-Viper Officer vs. the G.I. Joe CHIMERA w/ Steeler & Grunt.  They’re two pretty fun pieces of a cool looking set that you’ll only find at San Diego ComicCon and HasbroToyShop.

Check out the 50th Anniversary Review Page, or the direct links below.

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ComicCon Exclusive Crimson Strike G.I. Joe CHIMERA w/ Steeler & Grunt

As  I mentioned in my review for the Cobra Scythe, there isn’t necessarily anything new or revolutionary about certain vehicles changing sides, but the way Hasbro has explored it with this year’s extension of the 50th Anniversary line is certainly different than they’ve approached it before.

Hasbro designers and story tellers have apparently built this year’s theme around capturing vehicles, and with the CHIMERA, G.I. Joe may have had their largest coup yet as they take control of Cobra’s trademark HISS Tank, repurposing it as the CHIMERA.  According to the Hasbro presentation at JoeCon, CHIMERA stands for C.aptured H.ISS I.ntegrated M.obile E.nergy R.ail Gun A.dvanced.  I like that they’re working towards anagrams again, that’s pretty neat.

As I mentioned in the Crimson Scythe review, we start off with some spectacular box art, which really helps showcase both toys as well as bring a striking new look to the way these toys are marketed.  It’s very collector oriented and exceptionally well done, and really starts this set off on the right foot.

G.I. JOE CHIMERA

Looking at the CHIMERA, I will admit it’s tough to get excited about a lot of the vehicle, simply because we’ve had the HISS and variations of that vehicle around for 30 years.  That being said, Hasbro went through the trouble of tooling up new twin cannons for it (the aforementioned Rail Guns) and the results are pretty cool.  Hasbro has experimented with other turrets for the HISS Tank in the past, using quad rocket launchers, four-barrel laser guns, and a single large tank barrel, but they’ve only had very mixed success.  The CHIMERA actually does a great job of updating the twin cannon look for the HISS, bringing something new to the table, while still referencing the classic look and succeeding quite nicely.

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Like the HISS we all know and love, the CHIMERA has sloped armor and a sleek design, preferring speed and maneuverability over sheer firepower.  Remember, the HISS has always been the HIGH SPEED SENTRY, meaning a vehicle that’s designed for quickness and not to necessarily be the armored backbone of the Cobra (or G.I. Joe) fleet.  The green color of the HISS is a nice color shade, somewhat generic, but in fitting with the two figures that come with it, not to mention many of the other early G.I. Joe releases.

Where this vehicle shines, however, is the new Rail Guns.  Rather than two somewhat narrow round barrels, the guns here are larger and rectangular with lots of great intricate detail work, and small extending barrels.  They give off a sense of power and manage to take the existing HISS double cannon platform and make it functional with more modern technology.  It’s a great look.

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I will say I had some trouble getting the canopy to stay latched, even without a figure inside, but that could be a one off issue with my CHIMERA, and not something that’s consistent across other releases.

Overall, the CHIMERA is nice.  It’s an appealing looking vehicle with the green colors and the upgraded cannons, even if, at its core, its the same thing we’ve seen a dozen times before.

STEELER

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When G.I. Joe captures a tank, it makes sense for them to have a tank driver, right?  Steeler fits the bill nicely.

Offsetting the great color scheme of the CHIMERA, Hasbro elects to go back to the early days to bring Steeler and Grunt back to the G.I. Joe fold.  Steeler is a modern retelling of the classic figure, feeling somewhat Pursuit of Cobra/Resolute like.  He has the same head sculpt he’s had since the 25th Anniversary and the Ultimate Firefly torso, which I’m always a fan of.  In fact, his parts are all relatively modern, even up to and including the Retaliation Roadblock legs.  These legs give Steeler a taller stature, which is good, because he’s supposed to be one of the largest and strongest Joe characters, especially from those early days.  Unfortunately those Roadblock legs do not have ankle swivels or double knees, so there’s some articulation limitation there.

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In spite of the parts coming from somewhat different body types, the figure stands and moves well, though the plastic continues to feel somewhat light and cheap in comparison to past releases.  At this point it’s likely something we just need to get accustomed to, and as long as it does not impact the functionality and play value of the figure, I’m okay with it.  In Steeler’s case, he appears to stand and move just fine, though his hips are a tad on the loose side.

Honestly, I’m a little surprised at how much I enjoy this figure.  His mix of green and gray colors is balanced really nicely, and even without any webgear, his tall stature and new build does wonders to separate him a bit as a character.  The more I fool with Steeler, the more I start appreciating how simple, straight forward, but fun the figure is.

Accessories

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The G.I. Joe tank driver comes with his familiar helmet and visor as well as the G.I. Joe: Resolute Beachhead vest, which is a neat touch.  I’m always a fan of that vest, and it does call back a bit to the Pursuit of Cobra, which featured some very similar looks.  Many of those PoC driver figures were released in somewhat monotone green uniforms with new webgear, and I like that look for some reason.   Steeler fits in with characters like Kickstart and Double Clutch pretty well, and any way I can find to fill in my Pursuit of Cobra display, I’ll jump at the chance,

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Along with the helmet and webgear, he comes with some firearms as well, including a pistol and basic machine gun.  I like both weapons quite a bit, he holds them both well, and even when not surrounded by the CHIMERA, I find Steeler to be a really enjoyable new take on the old school character.

GRUNT

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I’m afraid this figure review may end up sounding an awful lot like Steelers, because I feel much the same way about Grunt as I do his tank driver partner.

One thing Hasbro really put a focus on at the JoeCon presentation was that they wanted to address the issues with the HISS (and thus the CHIMERA) that they always came with a driver, but no gunner.  Well, Hasbro has resolved that here by including Grunt as the CHIMERA gunner, which actually makes a lot of sense.  In the 80s mythology, Grunt was an electrical engineer as well as G.I. Joe’s top Infantry specialist, so when you’re talking about next generation technology like a Rail Gun, it makes some sense to get an engineer behind the controls.

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Like Steeler, Grunt is made up from existing parts, all relatively later generation.  He has the always huge Resolute Duke legs, which helps bring him into the Pursuit of  Cobra roster like I mentioned before.  I’m not a huge fan of the legs as time has gone on, and the softer plastic means Grunt’s hips are actually really loose.  Seriously, my Grunt even has some issues just maintaining a normal standing pose.

Beyond the legs, though, the torso and arms are pretty standard choices but work nicely.  Like Steeler, I really love the green and gray base colors throughout the figure, I find the hue really appealing, and they are offset nicely by the black webgear.  Without any of his gear, Grunt is actually a great basic figure, just like Steeler, a fact that truly surprised me once I got him in hand.

Accessories

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Grunt has a great helmet with flip-down night vision goggles, perfect for an Infantry specialist, as well as an excellent machine gun and pistol.  He comes with the MARS Trooper’s webgear, which is unfortunate, as it’s some of my least favorite webgear since 2009.  The way the straps space out and the funky pouches on one side just doesn’t look good, and this great basic figure deserves better.  Thankfully, I have plenty of alternate pieces of black webgear I can try out until I find one I like.

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Grunt uses a similar formula as Steeler, but is a bit less successful, mostly due to those too wide, somewhat bland G.I. Joe: Resolute legs that don’t jive real well with the rest of this figure, or other figures as a whole.  The loose hips don’t help a whole lot either.  Beyond that, though, Grunt is a pretty fun update with some interesting, if somewhat formulaic traits.

Okay, consider me surprised.

I’m not afraid to say I was a bit underwhelmed with the product showing from Hasbro, but my first in hand experience has been a good one.  The CHIMERA is a small, but very fun little vehicle, and the two G.I. Joe figures have impressed me in spite of their somewhat soft plastic and generic paint deco’s.  As a package, when you consider the excellent painted mural packaging, this is a really nice combined set.  I’m not sure I’ll end up liking it as much as the other set, but it’s still provided some real fun during this review.  I’m sure some of that is due to the fact that it’s the first retail Joe product I’ve gotten my hands on in 2015, and also because there are actually some new concepts in here rather than vintage rehashes.  Whatever the reason, I was expecting ho hum, and I ended up pretty darn happy, I have to admit.

ComicCon Chimera w/ Steeler & Grunt
  • Vehicle Design
  • Vehicle Paint Deco
  • Vehicle Play Features
  • Steeler Character
  • Steeler Sculpt
  • Steeler Articulation
  • Steeler Paint Deco
  • Steeler Accessories
  • Grunt Character
  • Grunt Sculpt
  • Grunt Articulation
  • Grunt Paint Deco
  • Grunt Accessories
3.1

Summary

A fun twist on the G.I. Joe and Cobra conflict with a G.I. Joe themed HISS Tank called the CHIMERA with a newly tooled rail gun turret! Steeler and Grunt are both cobbled together from existing parts, but are effectively built (aside from Grunt’s legs) and I really enjoy the simple green/gray/black deco.

Good repaints of original 13 characters and while the version 1 HISS mold is a bit tired at this point, the new turret adds some fun spark.

ComicCon Exclusive Crimson Strike Cobra Scythe w/ AVAC & Alley Viper Officer

If there’s anything I’ve written about time and time again over the past couple of years it’s that I’m ready for something new. Getting new versions of old figures has its appeal for a certain time, but I feel like that time is kind of growing thin and we need to look towards the future for the viability of the G.I. Joe brand.

With that in mind, this latest iteration of the G.I. Joe: 50th Anniversary line (yes, this qualifies as a continuation of that line, just like the 25th Anniversary line lasted 2.5 years back in the day) injects a small element of newness into a lot of the same old formula. The Crimson Strike set especially seems to follow that design.

First and foremost, the packaging is pretty fantastic. A bullet hole ridden slip cover slides off to reveal one of the nicest pieces of G.I. Joe related art that I’ve seen in a very long time. It perfectly captures the look and energy of the toys inside, but manages to be an appealing piece of art all at the same time. A truly great work by Hasbro and whatever artist they commissioned to do this work.

Once you get inside, you see what Hasbro was talking about when they mentioned a “twist” to the G.I. Joe philosophy, taking captured vehicles and spinning them to the opposite side. Some would argue that this isn’t much of a twist, especially when looking at Tiger Force back in the 80s, and Sky Patrol in the 90s, both of which had that element to them. That being said, the opposite side vehicles have their own appeal beyond just being swapped around.

COBRA SCYTHE

It’s hard to remember a time when the Skystriker was the “be all end all” of G.I. Joe vehicles. The only one I had as a kid was a used and abused ’83 original that I had traded a friend of mine for. It was missing both seats and half the missiles, and the stickers were worn and frayed, but I loved it and played with it endlessly. As I reached adulthood one of the first “major” purchases I made from the secondary market was a Skystriker complete with box, for a whopping $30. Now, over the past few years, we’ve received several different Skystrikers, and the appeal has quickly diminished. In fact, from San Diego ComicCon exclusives alone, this is the third Skystriker since Starscream was initially sold in 2011. That being said, even when a vehicle gets repurposed so many times over a certain period of time there are ways to make it desirable. I won’t say making the Skystriker a Cobra vehicle makes it desirable, but giving it a striking new paint scheme certainly helps.

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The Scythe is an electric looking red and silver assault plane that simply looks terrific. The colors are vibrant and exciting, not just in their tone, but also in the snake-themed shape over the surface of the aircraft. It really stands out, and when you’re releasing a vehicle for the fifth time, that’s important. The Scythe succeeds there.

At its core, the vehicle is simply another Skystriker. Unlike the ComicCon Jetfire there are no real added parts or pieces to spark desire, it has all the same tooling as the regular release, but the paint scheme brings it to another great level.

Supplementing a great selection of colors is an array of magnificent decals, which are somewhat imposing upon first glance, but add some life to the vehicle as well, giving the Cobra aircraft a real sense of personality. Decks of cards, snake themed logos, and other trappings take this from being a generic Skystriker repaint to being something pretty new and unique. That being said, I did struggle with some of the decal placement. I’m far from a “sticker master” anyway, and I found a few of the stickers to be confusing and a hassle to try and place.

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Along with some sticker confusion, I’ve also had some real struggles with the canopy.  On both the CHIMERA and the Scythe it almost feels like the tab isn’t quite big enough to catch on the body, and thus it leaves the canopy floating around a bit, and not able to latch closed, even with nobody inside.  I’ve asked a few other folks who have these sets already, and nobody else has complained about it, so perhaps it’s just mine, but I figured it was worth a mention.

I think many folks will see this Skystriker and immediately associate it with the Crimson Guard. I think that’s certainly the intent. I’m not ready to do that myself. Even now with the rampant crimson themed repaints, I still hold true to the Crimson Guard being a small, select, elite unit, and I have a hard time wrapping my head around that unit having tanks and attack planes. For that reason, I’m not sure exactly where this fits. I kind of find some separation in my G.I. Joe world between “Crimson Guard” and “Crimson Strike” and I think I can find a way to fit this into the “Crimson Strike” category without putting it in the armory of the true Crimson Guard. I have no idea if that makes any sense.

At the end of the day, yes this is another Skystriker and it’s tough to rationalize that, but the paint scheme is exceptionally well done and quite striking, which definitely helps.

COBRA AVAC

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The Air Viper Assault Corps figure was one of my all time favorite vintage figures, and for that reason, the 25th Anniversary one has always torqued me off. They took a figure that I consider the highlight of the ’86 run and made him a mish mash of Zartan and HISS Driver, and…well… ick.

I can appreciate what Hasbro is trying to do with bringing the AVAC into this updated series, and as a pilot for the Scythe it makes sense. The part selection is an interesting amalgamation of Crimson Guard and the 25th Anniversary AVAC, and while the build looks great, it doesn’t function especially well. The older 25th Anniversary parts stand out amongst a group of more modern assembled figures, and while I think the dress uniform aspect of the character is interesting, he’s overly slender and not really exciting.

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There is some aesthetic appeal. His black base color with red trim is cool enough, and he certainly has the look of a regal air corps officer. I could see this AVAC leading other AVAC’s, perhaps as Wild Weasel’s squadron commanders. His legs don’t move all that well with these convoluted parts, so don’t be hoping for a real flexible figure.

Accessories

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The Cobra AVAC doesn’t come with much, simply a pair of machine guns and his familiar knife, which are pretty neat weapons, but nothing overly new or interesting or key to his character.

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If you haven’t figured it out simply by reading my review, my feelings on this guy are extremely mixed. He’s a figure that if I catch out of the corner of my eye, I decide I really love him, but then I take a closer look and scrutiny reveals a litany of flaws. Granted, he spends most of his time in the cockpit of the Scythe, but I would have loved his functionality to have matched his appearance.

ALLEY VIPER OFFICER

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I don’t recall asking for another Alley-Viper, especially after we received so many in such a short period of time, and I can’t quite fathom how this figure fits into the theme of this pitched air battle in the jungle. All that being said, the Alley-Viper build formula has been one of my favorites over the years, and they didn’t mess with perfection here, bringing forward all the fun qualities of the other modern renditions of the Cobra urban troopers.

He has the exact same parts as the latest Alley-Viper, which was released with the G.I. Joe: Retaliation line. That figure was mostly the same build as previous iterations, only with the armored torso of Retaliation Duke and Flint with the jungle Duke web gear over it. That holds true here.

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So with a fun build, it’s tough to complain a whole lot about this figure. Even with no new parts, he’s well articulated and relatively well detailed, nice sculpting evident from the later years of the 25th Anniversary line.

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Where the figure excels, though, is the paint scheme. It seems as if Hasbro took the orange that made Alley-Viper what he was and reversed it, using orange as the trim with black as the main colors. Its works surprisingly well and in person much less resembles a “Halloween Viper” than I thought it might. It’s a nice pattern of camouflage, and even though I’m not sure where this Alley-Viper Officer fits between this Jet/Tank battle, he’s a neat figure that I enjoy, and it’s kind of a shame he’s only available through a limited SDCC release.

Accessories

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The figure comes with much of the gear you’d expect, with the Jungle Duke web gear with removable machete, machine guns, forearm knife, helmet w/ visor, and the familiar Alley Viper shield.  It’s all there and in some pretty intriguing paint schemes.  I think you’ll find that this release “borrows” quite a bit from the Retaliation Alley-Viper (as far as paint masks go) but flips the color scheme a bit to make the overall look a lot darker and more true to an urban setting.  They all work really nicely and compliment this figure terrifically.

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Alley-Viper Officer ends up being more interesting and more fun than I originally thought he might. It’s the same pretty good build as the Retaliation version with a much more intriguing paint scheme to go with it. It’s a shame army building him will be so difficult, but I suppose if you treat him as an Alley-Viper commander of sorts, it won’t be so bad.

I’m generally a big fan of the bad guys, but in the case of the Crimson Strike set, I find myself enjoying the G.I. Joe side a bit more.  I like the Alley-Viper Officer and the color deco on the Cobra Scythe is a very nice surprise, but AVAC isn’t terrific, and the theme of this side of things doesn’t jive quite as well as the G.I. Joe figures and vehicle.  There’s terrific presentation here, and it’s always cool to see some new elements, but the Cobra end of the ComicCon Crimson Strike set leaves just a little bit to be desired.

ComicCon Cobra Scythe w/ AVAC and Alley-Viper
  • Vehicle Design
  • Vehicle Paint Deco
  • Vehicle Play Features
  • AVAC Character
  • AVAC Sculpt
  • AVAC Articulation
  • AVAC Paint Deco
  • AVAC Accessories
  • Alley Viper Officer Character
  • Alley Viper Officer Sculpt
  • Alley Viper Officer Articulation
  • Alley Viper Officer Paint Deco
  • Alley Viper Officer Accessories
2.8

Summary

Yes, this is the fifth or sixth Skystriker we’ve seen in the past five years, but it’s tough to argue with the gorgeous new Cobra crimson themed paint deco and striking snake-like pattern on the top of the plane. Exciting new call signs and a vibrant new look certainly helps give new life to the old girl. AVAC is an interesting new figure that looks pretty great, but has limited functionality with some older parts and somewhat restricted articulation.

Alley-Viper Officer is a pretty good figure, but doesn’t fit all that well with the theme of the set and is essentially a repaint of its Retaliation predecessor.

GeneralsJoes Reviews the ComicCon Marauder vs. Iron Grenadiers Kre-O set

San Diego ComicCon is upon us!  Hopefully everyone out there is ready.  One of the joys of this annual gathering of geeks is the plethora of exclusive toys that are produced for it.  This year leading the list of awesome exclusives is the Sgt. Slaughter Marauders vs. Iron Grenadiers Kre-O set!

Kre-O may be MIA from store shelves, but Hasbro went all out with this fantastic boxed set.  Check out my Kre-O Review Page, or click the link below for the full review.

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ComicCon Exclusive Slaughter Marauders vs. Iron Grenadiers Review

As strange as it may sound coming from an adult collector, one of the biggest disappointments from a G.I. Joe perspective I’ve experienced this year is the apparent end of a mainstream Kre-O toyline. After clearancing the majority of their stock, it appears as if Toys “R” Us has gotten out of the G.I. Joe Kre-O game, relegating us to convention exclusives.

That’s not a bad thing, and I really enjoyed the G.I. Joe Convention Kre-O set, but man, after getting that Terror Drome, Firebat and other great items, I can’t help but at least slightly lament the loss of a higher profile Kre-O presence.

This ComicCon exclusive set does two things… it satisfies me greatly, yet also gives the knife a little bit of a twist. It’s a terrific set that I love whole heartedly, but also puts a big magnifying glass on the bare shelves where G.I. Joe Kre-O used to be at Toys “R” Us.

The theme of this ComicCon exclusive set is spectacular. With a box designed like the classic VHS Boxed sets of old, each individual “video tape” pulls out into an individual component. One tape is the Iron Grenadier figure set, one tape is the Marauders figure set, and the third tape is the Triple T tank. Magnificent. The animated Kre-O themed artwork across the box and the inner tapes pulls me back to the FHE days where I’d go to my local video store and rent the “Revenge of Cobra” mini series back in the day…and the artwork is very reminiscent of the DiC series box art, too, especially with the Slaughter’s Marauders. Fantastic presentation with the box and artwork for sure.

Slaughter’s Marauders

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I think I share most folks’ surprise in seeing that Hasbro was once again able to get license to Sgt. Slaughter’s character, even if it was just in Kre-O form.

Slaughter himself is a great looking figure, using the typically fantastic Hasbro design aesthetics. Kre-O designers seem imminently capable of focusing on some very key elements of the characters and translating them perfectly to toy form.

Footloose is another great looking Marauders update with just the right touches of green, brown, and blue, as well as a neat assembled RPG and machine gun.

Low Light has his familiar Marauder paint scheme along with a great sniper rifle and Uzi to call back to the vintage version that had the same equipment. It’s neat comparing these versions to their classic originals in the Kre-O line and see what was changed.

Using a gas mask, night stick, and submachine gun, Hasbro gives us a good looking Mutt in the updated Marauder paint scheme, again a nice separation from the classic version that already appeared in the Kre-O line. Just a note – Junkyard is bagged in with the Triple T, so if you don’t see him in the action figure package, look in the Triple T box, he should be in there.

Unlike some others, Spirit never actually received a classic Kre-O version yet, something that didn’t occur to me until I was doing this review. Spirit is the consumate Sunbow character that would have made perfect sense to have done in Kre-O form, and represents just one more reason why I hope to see Kre-O continue in some form somewhere down the line. We need a classic Spirit!

Lastly we have Marauder Barbecue who comes with a great flip up Barbecue mask and fire extinguisher, along with his handy battle axe. Like the others, he has a great Marauder paint scheme that’s very evocative of the figure, and awesomely colorful.

Iron Grenadiers

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On the enemy side of things we get the Iron Grenadiers, which serves as a great tie-in to the Convention Set this year, which also contained some key members of the IG crew.

Destro leads the team in his Pimp Daddy Destro deco, another ComicCon throwback, which is a great touch. The leopard print collar and red cape are both so tacky and fantastic.

Voltar is second in command looking great in his pink and gold uniform, with an awesome helmet (even though the eyepiece is on the wrong side), a great weapon, and even his trusty vulture.

Darklon is far and away my favorite figure in this set, with great chainmail deco, an awesome sinister face, his gatling dart gun and all the trappings of Destro’s cousin.

Taking a closer look at the three Iron Grenadiers as well, some things become apparent. First of all, one of them is an officer while two of them are troopers. The officer’s Kre-O deco is actually themed like the modern Iron Grenadier update (using the Battle Armor Cobra Commander body) while the two Troopers are the vintage design with the more familiar clasping buttons. All three figures have red bandanas, but if you remove them, you see the classic Grenadier visage glaring out from behind. As an unabashed Iron Grenadier fan, I love these three troopers and they compliment the rest of the set perfectly.

Also, using a Kre-O Grunt head and a random red beret I found kicking around, the Iron Grenadier Officer quickly becomes a nice looking Sgt. Major.

 

Sgt. Slaughter’s TTT

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Just looking at the figures themselves this set would already be a sure fire winner in my opinion, but Hasbro took it one step further and didn’t just give us 12 great looking Kre-Ons, but they also gave us a full blown ready-to-build Triple T tank!

Like many of the Kre-O items we’ve seen, the Triple T really made its mark in the Sunbow cartoon especially when Slaughter made his dramatic entrace, leaping from the oddly shaped white tank and single-handedly dispatching with a few dozen Battle Android Troopers. To be honest, in its toy form, the Triple T never did much for me, but as has happened in the past a vehicle I might not have cared much for gets whole new life as a Kre-O set. No matter how many times I’ve put these sets together, it always amazes me that I can dump out a pile of random bricks, and moments later, an actual physical form begins to take shape, eventually resulting in a vehicle that actually resembles something that I know. Early Kre-O efforts were mixed, giving us vehicles that bore only the most passing resemblance to their vintage counterparts, but recently, things have gotten much better, and the Triple T is a perfect example of that.

This is a very unique looking vehicle from G.I. Joe history, and the fact that this Kre-O build represents it so accurately is simply amazing. Using a majority of white bricks, with a healthy mix of green and brown, the TTT is an amazing feat of brick engineering that completely lives up to my expectations for these Kre-O sets. From the size and shape to the “fit” with this year’s theme and the vintage resemblance, I may actually like the Kre-O TTT even more than the regular vintage one. It wasn’t a really complex build, and as always, I find myself incredibly amused with how small these items end up, but it was a lot of fun, and the final result is 100% worth it.

From the packaging to the Kre-On mini figures, all the way to the TTT vehicle, this set is simply amazing. A truly enjoyable and yes FUN addition to the already impressive Kre-O library. I thoroughly enjoyed this set while at the same time it made me lament the sparse offerings of Kre-O going forward.

Slaughter Marauders vs. Iron Grenadiers Kre-O Set
  • Characters
  • Paint Deco
  • Accessories
  • Vehicle Build
4.6

Summary

Something that often gets lost in the shuffle of collector toys is the notion of “fun”. TOYS ARE SUPPOSED TO BE FUN. I think that’s why I’ve been drawn to Kre-O so much since it first came out. Even when the builds weren’t 100% accurate and even when some of the figure designs were a bit weak, the base concept of the entire thing was G.I. Joe as a fun toy. No Kre-O set to date has captured that sense of fun more than this ComicCon set, which takes the essence of what was great about G.I. Joe in the 80s and boils it down to a single boxed set, from the packaging to the filecards, and the individual pieces themselves. Terrific characters, an excellent vehicle build, and an all around impressive package. This set is a must have!