Out of all the deluxe Combaticons, Brawl was probably the one I looked forward to most, simply due to his alt mode. As a G.I. Joe fan, I really dig seeing Transformers geared up as true military machines, even though I break out in hives thinking of the twisted up scale of some of these vehicles.
Brawl is the one completely new figure amongst this crew of repaints, and in vehicle mode, I love it. The tank looks cool and distinct, standing out among the crowd, impressing with its armor and cannon when intermingled with repainted pick up trucks, scrawny fighter jets and sports cars. Brawl means business.
Unfortunately, once you get Brawl into robot mode, it starts to feel like maybe Brawl is going out of business. At first glance, he looks great. Broad shouldered, stocky, and very aggressive looking. Pretty much how you’d expect a tank that turns into a robot to look. But once you start posing him, you run into some annoying problems. His shoulders are connected at a very restrictive shoulder joint, connecting stubby arms directly to his torso, and limited his arm movements by a considerable margin. The result is a figure that can do little more than flap his arms or rotate them very close to his body. At the waist, there’s no real connecting joint either, so the top half of the figure just kind of floats there and doesn’t hold together, so he’s constantly pulling apart and is tough to move into a really nice pose. It’s disappointing, because these are two pretty key issues that, from a design standpoint, Hasbro has overcome, at least until now.
Throughout the bulk of the Combiner Wars line, they’ve (almost magically) been able to mesh design with articulation, and give us two very effective modes without sacrificing play factor. In the case of Brawl, they don’t quite succeed, which is all the more frustrating since this is the only newly tooled figure of the wave. The hope would be that this one newly tooled figure would be great enough to rise above all the repaints, when in fact, it ends up drawing the rest of the wave down a bit.
I love the colors, I love the concept, I desperately want to enjoy Brawl, but the fact remains that he’s the wave’s greatest disappointment, which is extremely unfortunate.
Combiner Wars Brawl
Character
Articulation
Vehicle
Robot Mode
Transformation
2.8
Summary
Maybe I wouldn’t be so harsh on this figure if I wasn’t looking forward to it so much, but the end result of my experience with Brawl can simply be summed up as “disappointment”. To date, Combiner Wars figures have excelled in both modes, managing to give us great, fun vehicles with exceptionally well designed and articulated figures. Brawl does great in the vehicle department, but with funky shoulders and no connecting joint at the waist, completely falls short of the robot mode. He can barely move his arms, and he has a tendancy to flop backwards at the waist, which makes him almost useless in robot mode to me. Again, maybe if I wasn’t so excited for the only completely new figure in the assortment I wouldn’t have been so disappointed, but I was and I am.
Talk about a pleasant Monday surprise! Marauder “Gun Runners” revealed last night that they have stocked some brand new, unexpected items in their online store from Marauder Task Force!
First, they revealed a new unmasked head template, with white hair. There is a clean shaven version, a version with a goatee, and a version with a full beard. Check out some images below, and pick it up at MarauderInc.com!
But even better, they also revealed several new color combinations for Task Force figures! Several new black figures were revealed with different color highlights, as well as blue with black and white with black. The added colors for the gauntlets makes a HUGE difference and really breaks up the colors of the figures nicely. Great looking stuff. Check out the images below, and stock up that shopping cart at MarauderInc.com!
While I anxiously await the arrival of my first shipment of FSS 4.0, I figured I’d wander back over to Transformers world to post a few reviews of the recently released Combiner Wars Combaticons. After all, they’re military vehicles, right? That kind of counts.
Sometimes, when you’re an avid, nostalgia-fueled fan, certain decisions by modern toymakers can drive you up the wall. Even if you know the reasons (more often than not financial) these choices can be infuriating.
At times like this, sometimes I’m glad I was mostly a fringe Transformers fan in the 80s, so when Blast Off is represented as a fighter jet instead of a space shuttle in the Combiner Wars line, I can kinda shrug it off and say “makes sense to me”. I mean, after all, what kind of “combat” vehicle is a friggen space shuttle?!
Granted, the Takara version of Blast Off does look pretty friggen sweet.
As mentioned, this rendition of the Combaticon air support member is a jet instead of a shuttle, a repaint of several previous releases within the Combiner Wars line, including Quickslinger. In fact, this figure is a direct repaint of Quickslinger, included the head sculpt, which has caused some understandable consternation among Transformers fans. Even if you’re not going to give folks the full blown space shuttle experience, it feels like a new head would have at least been a good bone to throw to the fans out there.
Because Blast Off is such a straight repaint, it’s tough to find a whole lot more to talk about with the figure itself. I still really love the base figure here, and it was one of these fighter jets that got me interested in Combiner Wars in the first place, way back when. The transformation is really straight forward, easy to pull off in both directions, and the figure is very nicely articulated, something that’s especially important to a long time G.I. Joe fan like myself.
Blast Off is colored in much the same way as the vintage version, with a metallic gray and purple mixture, both complimenting each other remarkably well. The small hints of yellow add some nice color, without being too intrusive.
No, Blast Off is not a space shuttle, but in my opinion, he fits much better with his peers in this form. I can certainly understand the complaints of the long time fans who want a G1 update to go along with these others, but from a practical standpoint, I’m cool with the version we got.
Combiner Wars Blast Off
Character
Articulation
Vehicle
Robot Mode
Transformation
3.2
Summary
A straight repaint of Combiner Wars Quickslinger, many vintage fans will complain about this guy being a plane rather than a space shuttle, and while I can understand those concerns from a G1 homage perspective, I think a warplane makes more sense from a “combat” sense. That being said, it would have been pretty cool to see some new tooling here, instead of just a straight repaint of a figure we already have. The colors are nice callbacks to the vintage version, however.
In a way, when Hasbro first released Alpha Bravo back with their first wave of Combiner Wars figures, fans everywhere immediately knew that Vortex was just a matter of time. Not only was Vortex the same distinct kind of helicopter that Alpha Bravo was, but even the head sculpt was pretty unique to that Combaticon. With Quickslinger’s release, Alpha Bravo became the odd man out of the Aerialbots, so at this point, even though Vortex is a straight repaint of that figure, it doesn’t feel like a big deal, because the original version of the helicopter combiner has been rendered more or less extraneous.
I’ll admit Alpha Bravo was never my favorite of the first run of Combiner Wars, and that opinion is maintained with Vortex. The transformation feels a little clunkier and the robot isn’t quite so fluidly articulated as some of the others. That being said, looking at the Vortex source material, Hasbro did a pretty spectacular job of updating that character to a modern version, while maintaining much of the spirit and uniqueness of the original.
Most of Vortex is gray, like the original, with just the right hints of that nice shade of green. Even the yellow painted missiles are a nice mimic of the yellow stickers adhered to the side of the original G1 Vortex.
Even with the transformation being not as intuitive as other releases, it is still relatively easy and accomplished quickly, allowing for much more enjoyable “play time” for those of us who are Transformers novices.
I love the colors, really like the character now that I know him better, and consider this a pretty great update to the G1 original.
Combiner Wars Vortex
Character
Articulation
Vehicle
Robot Mode
Transformation
3.1
Summary
The original Combiner Wars helicopter, Alpha Bravo returns in the form of Vortex, and most Transformers fans agree this is who he should have been from day one. A very Vortex-esque head sculpt with a great vintage accurate paint scheme, brings us the assault copter version of the Decepticon Combaticon, only with two propellor blades instead of the vintage four. Using a very familiar base figure with cool transformation and great articulation helps the end result, though Vortex feels exceptionally familiar.